Improving on the beta portal farm idea
in Guild Wars 2: Heart of Thorns
Posted by: Gaiyeerishima Cat.1082
in Guild Wars 2: Heart of Thorns
Posted by: Gaiyeerishima Cat.1082
Hello, I just wanted to propose a little idea for future events of this type, if there will be any. First of all, I don’t know if I agree with having farming be the only way to get a beta key, but that is another discussion. My idea is that instead of having the portal be one big rare drop, split it up into many pieces with higher drop rate so the RNG spread isn’t so high and people have a sense of progress. Dunno if anyone has suggested this, so I’m sorry if it is a duplicate.
Seems solid, too late now though. Also, they can’t be unique drops. All the same, or you might get 4/5 an never get 5/5, but 1/5 and 3/5 more often for example.
I’m not against it but.. it’s just a beta key… why go to such lengths for something like this?
Or maybe make it drop from different resources? like other maps, PvP, WvW, Dungeons so more people have a chance to get the beta key while playing what they want.
I myself will not get a beta key because i don’t like to endlessly farm that map (also i don’t have luck).
I like the idea of needing a certain number of “tokens” for access. How about something like this?
Beta Portal: Cost of 25 Tokens
You are assigned 1 token for:
Additionally, tokens drop from DT/SW at a higher (5x) rate than they do currently.
I think that’s waaaay too many keys handed out for a closed beta, even with a cost of 25 tokens.
in Guild Wars 2: Heart of Thorns
Posted by: Blanche Neige.7241
My idea is that instead of having the portal be one big rare drop, split it up into many pieces with higher drop rate so the RNG spread isn’t so high and people have a sense of progress.
Then you would end up with hundred of thousands of players complaining on the forum that they ended the event with only 3 or 4 pieces.
It would also make it a lot harder for them to monitor how many beta access are given and how many are still available.
With only one item to gather, it’s easy to see how many account already have access vs how many you want, and adjust the drop rates accordingly.
I think that’s waaaay too many keys handed out for a closed beta, even with a cost of 25 tokens.
So make it 30.
Still too many people get in? Make it 35. Still too many? Make it 40.
Focus more on the system and less on the number of tokens required for the portal.
in Guild Wars 2: Heart of Thorns
Posted by: Blanche Neige.7241
Beta Portal: Cost of 25 Tokens
You are assigned 1 token for:
- Every 1000 Achievement Points
- Completing the Points of No Return Living Story Chapter
- Every 10 PvP Ranks
- Every 50 WvW Ranks
- Every 5 Hall of Monuments Points
- Certain titles: Dungeon Master, Light in the Darkness, etc.
Let me guess : this token distribution scheme would have given YOU a beta access on the spot. Right?
I like the idea of needing a certain number of “tokens” for access. How about something like this?
Beta Portal: Cost of 25 Tokens
You are assigned 1 token for:
- Every 1000 Achievement Points
- Completing the Points of No Return Living Story Chapter
- Every 10 PvP Ranks
- Every 50 WvW Ranks
- Every 5 Hall of Monuments Points
- Certain titles: Dungeon Master, Light in the Darkness, etc.
Additionally, tokens drop from DT/SW at a higher (5x) rate than they do currently.
Or… how about they just drop the stupid thing randomly in certain zones. It’s a beta key for Christ’s sake not the Arc of the Covenant.
Beta Portal: Cost of 25 Tokens
You are assigned 1 token for:
- Every 1000 Achievement Points
- Completing the Points of No Return Living Story Chapter
- Every 10 PvP Ranks
- Every 50 WvW Ranks
- Every 5 Hall of Monuments Points
- Certain titles: Dungeon Master, Light in the Darkness, etc.
Let me guess : this token distribution scheme would have given YOU a beta access on the spot. Right?
Feel free to adjust the numbers so I don’t get one. I have 17,565 AP, 3233 hours over 982 days, rank 60 PvP, rank 307 WvW, 4 Legendaries, 10 toons (9 at 80, one I delete regularly), 20 HoM points (I played GW1 from BWE1 but quit shortly after Nightfall for personal reasons), I buy gems regularly to support ArenaNet, I run a guild and a YouTube channel, and I’m either a White Knight or a Crybaby QQer depending on whom you talk to and when.
Look, the specifics of a system are less important than the message it sends. ArenaNet (imho) should be rewarding players who have logged in regularly during the 3 years this game has been out, not just folks with the tolerance to spend 60 hours farming Silverwastes, a map many of us dislike intensely.
Or… how about they just drop the stupid thing randomly in certain zones. It’s a beta key for Christ’s sake not the Arc of the Covenant.
I’m fine with this too, I was just suggesting a system that’s not 100% RNG.
in Guild Wars 2: Heart of Thorns
Posted by: Blanche Neige.7241
ArenaNet (imho) should be rewarding players who have logged in regularly during the 3 years this game has been out
It’s a BETA TEST, not some mechanism to reward players.
You already got your rewards for playing the game with what you got from doing what you did.
I like the idea of needing a certain number of “tokens” for access. How about something like this?
Beta Portal: Cost of 25 Tokens
You are assigned 1 token for:
- Every 1000 Achievement Points
- Completing the Points of No Return Living Story Chapter
- Every 10 PvP Ranks
- Every 50 WvW Ranks
- Every 5 Hall of Monuments Points
- Certain titles: Dungeon Master, Light in the Darkness, etc.
Additionally, tokens drop from DT/SW at a higher (5x) rate than they do currently.
GIVE THIS MAN A COOKIE !
ArenaNet (imho) should be rewarding players who have logged in regularly during the 3 years this game has been out
It’s a BETA TEST, not some mechanism to reward players.
You already got your rewards for playing the game with what you got from doing what you did.
This conveniently ignores the fact that most players feel rewarded by being given access to the beta. Furthermore, the beta test would do well to include seasoned players who have a firm grasp of the game’s mechanics.
They should make it more into an event. 1. Reduce the number of portal drops. 2. Any person who gets a portal can invite as many people as they want to the bata by equipping said portal and zapping people around them 3. The portal has a 15 minute expiration if you wp, zone, or die the portal disappears 4. Said person with portal gets a shield over their head and mordem attacks begin
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