Inactive Debuff may be too quick to apply.

Inactive Debuff may be too quick to apply.

in Guild Wars 2: Heart of Thorns

Posted by: Tasao.4623

Tasao.4623

Doing the Wyvern Egg event in Verdant Brink, I feel like I, as one of the few with gliding at the time, was 20+% of event participation because I’d run up the cliff with swiftness, grab an egg while blocking wyvern attacks, then glide down and turn them in.

However, I missed out entirely on event credit because the time it takes to run back to the event is greater than the inactive debuff timer. Meaning every time I died, which was about 3 times, I got the inactive debuff for up to a minute before I could make it back up the cliff to grab another egg. The event finished during one such window and I got zero credit even though I contributed at least 10% of the event bar if not 20+% and was constantly pursuing the event even when dead.

Inactive Debuff may be too quick to apply.

in Guild Wars 2: Heart of Thorns

Posted by: Healix.5819

Healix.5819

Same. Participated for ~80% of the event. Died once at the very end and ran back to see the event UI was grayed out. It was completed a few seconds later, resulting in nothing.

I wouldn’t be surprised if all the dead players during the entire event still got credit.

Inactive Debuff may be too quick to apply.

in Guild Wars 2: Heart of Thorns

Posted by: Shoe.5821

Shoe.5821

IMO: This kinda sounds like a problem with death more than the timer per se. Death should partly immunize you from the inactive debuff, at least for a couple minutes.

Inactive Debuff may be too quick to apply.

in Guild Wars 2: Heart of Thorns

Posted by: Ohoni.6057

Ohoni.6057

The inactive element should disable itself for X-minutes if you die.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

Inactive Debuff may be too quick to apply.

in Guild Wars 2: Heart of Thorns

Posted by: DoctorDing.5890

DoctorDing.5890

Surely if you die during an event you deserve to be penalised a little because, you know, death. ;p

I’m sure the inactive thing will get tweaked over the coming days/weeks and when they get it right it will discourage the afk-ers and the tag’n’run brigade. Until then, yeah, sounds a bit harsh atm.