It would be nice....

It would be nice....

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Posted by: Animism.9803

Animism.9803

If the stories could be a little less “flower power” and a LOT more serious…

That is all. /Feedback

It would be nice....

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Posted by: Aguri.2896

Aguri.2896

GW2’s stories have never been serious. I don’t know why people are still surprised.

I’m only here because sometimes I just like to watch things burn.

It would be nice....

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Posted by: Animism.9803

Animism.9803

Why is that?

You don’t understand why people are surprised in the downgrade of quality of lore from GW1 to GW2?

To be honest with you, myself and others I know expect such a fantasy game to be story/lore-driven. None of us prior to GW2 release expected such a change in style.
Trailers and introductions were strong in setting the precedence of world.

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

It’s great the game attracts people who will play regardless of lore, but why not satisfy en masse? I think it’s ludicrous to say that a strong story would not attract a ton of players. – Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

(edited by Animism.9803)

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Posted by: General Health.9678

General Health.9678

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

And yet apparently it isn’t. Instead they’re happy with the new change of direction and the mass influx of money into their new game. I suspect if they knew all those people in real life you know things might be different. You should invite them all to the game so they can comment on what they’d like done differently.

Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

They should all come on here and say that then, it’s no good when only one person acts as the spokesperson for a bunch of other people, especially when it’s everyone you know in real life as that sounds like a lot of people.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

It would be nice....

in Guild Wars 2: Heart of Thorns

Posted by: Animism.9803

Animism.9803

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

And yet apparently it isn’t. Instead they’re happy with the new change of direction and the mass influx of money into their new game. I suspect if they knew all those people in real life you know things might be different. You should invite them all to the game so they can comment on what they’d like done differently.

Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

They should all come on here and say that then, it’s no good when only one person acts as the spokesperson for a bunch of other people, especially when it’s everyone you know in real life as that sounds like a lot of people.

That is incredibly belittling.
To be honest, you can’t expect hundreds of people to come and give feedback for a game. – I get paid for game feedback in my job, yet here I am writing for free, as I have done many times.
I’m here because I would actually like to see the game excel.

Of course Anet want the game to expand and reach a larger audience – and they have had comments since release regarding the quality of the story. The funny thing is – no company can expect a disinterested player to post the reasons why they didn’t like it, a lot of people don’t have the time, don’t really care, or wouldn’t be bothered to give feedback for ‘just’ a game.

The fact there are posts regarding the underworked story speaks for itself.
Of course you can start discussing how Anet treat their feedback – do they listen to the posts that only have thousands of people agreeing and devalue the posts from the few disinterested players who decided to give feedback? (You aren’t going to find many of them given the nature – potentially missing big opportunities)

P.S You misread the last quote.

(edited by Animism.9803)

It would be nice....

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

And yet apparently it isn’t. Instead they’re happy with the new change of direction and the mass influx of money into their new game. I suspect if they knew all those people in real life you know things might be different. You should invite them all to the game so they can comment on what they’d like done differently.

Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

They should all come on here and say that then, it’s no good when only one person acts as the spokesperson for a bunch of other people, especially when it’s everyone you know in real life as that sounds like a lot of people.

That is incredibly belittling.
To be honest, you can’t expect hundreds of people to come and give feedback for a game. – I get paid for game feedback in my job, yet here I am writing for free, as I have done many times.
I’m here because I would actually like to see the game excel.

Of course Anet want the game to expand and reach a larger audience – and they have had comments since release regarding the quality of the story. The funny thing is – no company can expect a disinterested player to post the reasons why they didn’t like it, a lot of people don’t have the time, don’t really care, or wouldn’t be bothered to give feedback for ‘just’ a game.

The fact there are posts regarding the underworked story speaks for itself.
Of course you can start discussing how Anet treat their feedback – do they listen to the posts that only have thousands of people agreeing and devalue the posts from the few disinterested players who decided to give feedback? (You aren’t going to find many of them given the nature – potentially missing big opportunities)

P.S You misread the last quote.

It’s also true. You can not speak for other people, since we have no idea how accurate your reporting for these other people’s opinions are. You can only speak for yourself. Trying to bolster your opinion with the back up opinions of all the people you know who you claim agree with you doesn’t make your argument stronger.

Be careful what you ask for
ANet may give it to you.

It would be nice....

in Guild Wars 2: Heart of Thorns

Posted by: Animism.9803

Animism.9803

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

And yet apparently it isn’t. Instead they’re happy with the new change of direction and the mass influx of money into their new game. I suspect if they knew all those people in real life you know things might be different. You should invite them all to the game so they can comment on what they’d like done differently.

Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

They should all come on here and say that then, it’s no good when only one person acts as the spokesperson for a bunch of other people, especially when it’s everyone you know in real life as that sounds like a lot of people.

That is incredibly belittling.
To be honest, you can’t expect hundreds of people to come and give feedback for a game. – I get paid for game feedback in my job, yet here I am writing for free, as I have done many times.
I’m here because I would actually like to see the game excel.

Of course Anet want the game to expand and reach a larger audience – and they have had comments since release regarding the quality of the story. The funny thing is – no company can expect a disinterested player to post the reasons why they didn’t like it, a lot of people don’t have the time, don’t really care, or wouldn’t be bothered to give feedback for ‘just’ a game.

The fact there are posts regarding the underworked story speaks for itself.
Of course you can start discussing how Anet treat their feedback – do they listen to the posts that only have thousands of people agreeing and devalue the posts from the few disinterested players who decided to give feedback? (You aren’t going to find many of them given the nature – potentially missing big opportunities)

P.S You misread the last quote.

It’s also true. You can not speak for other people, since we have no idea how accurate your reporting for these other people’s opinions are. You can only speak for yourself. Trying to bolster your opinion with the back up opinions of all the people you know who you claim agree with you doesn’t make your argument stronger.

I don’t need to report others opinions to make my argument stronger.
As I said, it’s obvious that not all players will come to give feedback.

The presence of my post is enough. Take my claim of others opinions with a pinch of salt, or with full belief, I don’t care.
That is the problem with speaking for others, people can devalue it by questioning your authenticity, as laughable as one finds this on a game forum.

What do you expect, someone unpaid, to make a full report and collect feedback for Arenanet?

It would be nice....

in Guild Wars 2: Heart of Thorns

Posted by: Sir Alric.5078

Sir Alric.5078

What you mean with “Flower Power”, exactly?

It would be nice....

in Guild Wars 2: Heart of Thorns

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

And yet apparently it isn’t. Instead they’re happy with the new change of direction and the mass influx of money into their new game. I suspect if they knew all those people in real life you know things might be different. You should invite them all to the game so they can comment on what they’d like done differently.

Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

They should all come on here and say that then, it’s no good when only one person acts as the spokesperson for a bunch of other people, especially when it’s everyone you know in real life as that sounds like a lot of people.

That is incredibly belittling.
To be honest, you can’t expect hundreds of people to come and give feedback for a game. – I get paid for game feedback in my job, yet here I am writing for free, as I have done many times.
I’m here because I would actually like to see the game excel.

Of course Anet want the game to expand and reach a larger audience – and they have had comments since release regarding the quality of the story. The funny thing is – no company can expect a disinterested player to post the reasons why they didn’t like it, a lot of people don’t have the time, don’t really care, or wouldn’t be bothered to give feedback for ‘just’ a game.

The fact there are posts regarding the underworked story speaks for itself.
Of course you can start discussing how Anet treat their feedback – do they listen to the posts that only have thousands of people agreeing and devalue the posts from the few disinterested players who decided to give feedback? (You aren’t going to find many of them given the nature – potentially missing big opportunities)

P.S You misread the last quote.

It’s also true. You can not speak for other people, since we have no idea how accurate your reporting for these other people’s opinions are. You can only speak for yourself. Trying to bolster your opinion with the back up opinions of all the people you know who you claim agree with you doesn’t make your argument stronger.

I don’t need to report others opinions to make my argument stronger.
As I said, it’s obvious that not all players will come to give feedback.

The presence of my post is enough. Take my claim of others opinions with a pinch of salt, or with full belief, I don’t care.
That is the problem with speaking for others, people can devalue it by questioning your authenticity, as laughable as one finds this on a game forum.

What do you expect, someone unpaid, to make a full report and collect feedback for Arenanet?

No. I expect each person to speak only for themselves and not “name drop” the multitudes of people that believe exactly as they do in order to make their opinion sound more important.

Be careful what you ask for
ANet may give it to you.

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

What you mean with “Flower Power”, exactly?

I think he’s referring to us Sylvari ..and he’s using the F word. That’s racist.

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in Guild Wars 2: Heart of Thorns

Posted by: Animism.9803

Animism.9803

What you mean with “Flower Power”, exactly?

I think he’s referring to us Sylvari ..and he’s using the F word. That’s racist.

Haha. Nah, I actually think the Sylvari are probably one of the best elements in the game, their lore feels fitting when reading through it all.

In regards to the ‘flower power’ comment, I know it’s a very vague statement, but I feel it does exemplify what I mean with the overall story aesthetic.

There are many elements to the story, and most of which I find to be impersonal and unbelievable. From some of the voice acting – seemingly glossed over in many areas, to a lack of care with the exposure to story scenes.

I don’t think I have the time to analyze every single scene, but even looking over some of the voice acting of the Norn – a giant race, some with…. incredibly soft-spoken voices? (In my mind right now, namely Eir) I haven’t found one scene of her speaking where it fits the character.

It feels the cultures of the races have been fairly eluded – perhaps Asura aside, their magic is almost a centre-piece. The change in style of Norn and Charr from GW1 to GW2 is just unbelievable. The Norn were brute hunters… naive and overly proud. The charr were shamanic, (I know this rightfully changes from Pyre onwards) but even a similarity between Pyre and the charr in GW2 is incredibly hard to make.

The races all seem to converge into a happy-fappy ‘socialist?’ world. Hell I couldn’t even believe Scarlet’s character, far too many human emotions for a corrupted naturistic creature, the hysterical laughter and insanity just didn’t seem to fit. The ‘evil’ or ‘insane’ nature of her character just seemed underplayed for what the world contains – almost comparable to a kids movie, and I feel this applies to a lot of elements in the game, from the interaction between races to their culture itself.

Again, it’s hard to make such a vague comparison – but compare the ‘evil’ dialogue of Scarlet to that of Varesh’s dialogue in GW: Nightfall. The language used is so much more effective and fitting, voice-acting aside (budget plays a huge role). If I was asked which one I thought was more believable in somewhat terms of ‘demonic’ possession, Varesh wins by a mile.

(edited by Animism.9803)

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Posted by: Dante.1508

Dante.1508

The amount of people just in real life I’ve known to reject this game, because of how the story is – should be a real concern to Anet.

And yet apparently it isn’t. Instead they’re happy with the new change of direction and the mass influx of money into their new game. I suspect if they knew all those people in real life you know things might be different. You should invite them all to the game so they can comment on what they’d like done differently.

Everyone I know in real life who played GW1, said the story and lore was mostly really interesting, and that’s on a game which had a miniscule budget.

They should all come on here and say that then, it’s no good when only one person acts as the spokesperson for a bunch of other people, especially when it’s everyone you know in real life as that sounds like a lot of people.

I’m not happy with the direction, just adding another voice.