Just totally op'ed class

Just totally op'ed class

in Guild Wars 2: Heart of Thorns

Posted by: Siobhan.3582

Siobhan.3582

I love this game. but this is very op’ed.. I understand, stress test, beta and all that. That said, we should provide feedback.

The timers are too short.. Blast finisher, lifesteal fields etc etc. Just way too op’ed of a class. Anet has to know this and there will be nerfs Which is a bad term being beta but if let us play and tone it down, we scream nerf..

Few folks in map keep saying how we have not seen what other classes get, but IF they match it , then everyone is op’ed.. Just silly..

That one person.

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in Guild Wars 2: Heart of Thorns

Posted by: Jerus.4350

Jerus.4350

And here I was feeling it was clunky and underpowered :b

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Posted by: Scoobaniec.9561

Scoobaniec.9561

And here we go again.. Randon user screaming about stuff being op without giving a proper reason so i could counter this bs. Also complaining about a class without wep swap that cd’s are too short while playing a thief that has no cd on weapon skills inst it called..wait for it..hypocrisy?

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Posted by: Nike.2631

Nike.2631

I can accept a lot of highly visible “forward facing” strength from a class that has no stun breaks and a locked-in healing skill…

Like most professions, Revenants look pretty dominant when they are dictating the terms of the battle. But what I’ve seen so far actually seems rather… brittle… if you apply pressure to it.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Malediktus.3740

Malediktus.3740

And here I was feeling it was clunky and underpowered :b

Yes, it felt underpowered to me, too. But maybe it was because of celestial instead of zerker gear?

One of my 30 accounts (Malediktus.9250).

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Posted by: Scoobaniec.9561

Scoobaniec.9561

And here I was feeling it was clunky and underpowered :b

Yes, it felt underpowered to me, too. But maybe it was because of celestial instead of zerker gear?

Wiki is updated with coefficients. Hammers scales extremely well with power and i really can see it as second highest dps weapon in game right after a staff ele as long as you stay at max range.

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Posted by: dancingmonkey.4902

dancingmonkey.4902

They already mentioned the game was tuned, very specifically, to be very easy. they stated that directly, pointing out that it was done, so that a new player could handle playing in the test. I think that explains some of your feelings of strength.

So you made a thread to complain about an intentional testing decision that they made a previous announcement about.

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Posted by: JediYoda.1275

JediYoda.1275

I love this game. but this is very op’ed.. I understand, stress test, beta and all that. That said, we should provide feedback.

The timers are too short.. Blast finisher, lifesteal fields etc etc. Just way too op’ed of a class. Anet has to know this and there will be nerfs Which is a bad term being beta but if let us play and tone it down, we scream nerf..

Few folks in map keep saying how we have not seen what other classes get, but IF they match it , then everyone is op’ed.. Just silly..

https://forum-en.gw2archive.eu/forum/game/hot/Feedback-on-HoT-Stress-Test-merged/page/3#post4915383

“Difficulty was tuned accordingly and pretty much reduced to a level that wouldn’t be overwhelming for someone who’d never played the game.”

“If only ANet had some kind of forum they could use to communicate with us……”
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao

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Posted by: Tim.5681

Tim.5681

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Just totally op'ed class

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Posted by: Linken.6345

Linken.6345

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Yes but first whats the cd on swaping legends 60s 90s 120s?
Then having to lock down a grandmaster trait to be able to have stun breakers really?

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Posted by: Ganon.5428

Ganon.5428

I loved everything about revenant and the beta, I really have no complaints besides the minor glitching with the boss fight in which the boss appeared on ground instead of flying.

All things considered I thought the Rev class was well rounded and well balanced.

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Posted by: circuitnerd.5863

circuitnerd.5863

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Yes but first whats the cd on swaping legends 60s 90s 120s?
Then having to lock down a grandmaster trait to be able to have stun breakers really?

there is no cooldown

Certified Gameaholic

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Posted by: Toxsa.2701

Toxsa.2701

And here we go again.. Randon user screaming about stuff being op without giving a proper reason so i could counter this bs. Also complaining about a class without wep swap that cd’s are too short while playing a thief that has no cd on weapon skills inst it called..wait for it..hypocrisy?

I did a thorough test for around 2~3 hrs, Revenant skills are really pretty darn powerful compare to some other classes. You can go read my post about “Revenant’s Overpowered Skills” I have full detail as to why they’re powerful.

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Posted by: Solori.6025

Solori.6025

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Yes but first whats the cd on swaping legends 60s 90s 120s?
Then having to lock down a grandmaster trait to be able to have stun breakers really?

there is no cooldown

there is a cooldown for swapping legends, I believe 7( or 9?) seconds per swap in combat.
While the heal skills had a 30 second cd regardless on if you try and stance dance.

I do think the Revenant in group play looks strong. Mainly the Rite of the Great Dwarf to me is too spammable and needs its energy cost increased and its effect duration slightly increased.
The Revenant has no reliable stun breaks without traiting for it. This is going to be a weakness that is either going to follow the class until release or fixed with the addition of more legends.
The hammer didn’t seem like it was “all that and a bag of chips” to me either. I think like others have said, adding pressure to the rev (especially when they have a hammer) is the way to go.

I don’t think the Revenant is going to be “OP”.
I do think it’s going to directly counter some playstyles and make others very difficult.

But this is all speculation playing an incomplete class, with incomplete traits.


The world needs more KUNG FURY!
https://www.youtube.com/watch?v=bS5P_LAqiVg

(edited by Solori.6025)

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Posted by: Dethl.2875

Dethl.2875

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Yes but first whats the cd on swaping legends 60s 90s 120s?
Then having to lock down a grandmaster trait to be able to have stun breakers really?

hahaahahahaahahahaahahahahahahahahahahahahah

10s.

some server who knows
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Just totally op'ed class

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Posted by: Scoobaniec.9561

Scoobaniec.9561

And here we go again.. Randon user screaming about stuff being op without giving a proper reason so i could counter this bs. Also complaining about a class without wep swap that cd’s are too short while playing a thief that has no cd on weapon skills inst it called..wait for it..hypocrisy?

I did a thorough test for around 2~3 hrs, Revenant skills are really pretty darn powerful compare to some other classes. You can go read my post about “Revenant’s Overpowered Skills” I have full detail as to why they’re powerful.

No need, i already countered your points

And drop the hammer is underpowered from spvp point.

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Posted by: BlackBeard.2873

BlackBeard.2873

I can accept a lot of highly visible “forward facing” strength from a class that has no stun breaks and a locked-in healing skill…

Like most professions, Revenants look pretty dominant when they are dictating the terms of the battle. But what I’ve seen so far actually seems rather… brittle… if you apply pressure to it.

Jalis elite is a stunbreak, and uses no energy if you cancel it after stunbreak! Revenant has INFINITE STUNBREAK!

Also, they can trait for stunbreak on legend swap.

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Posted by: alcopaul.2156

alcopaul.2156

at capture points spvp, revs will be owned. but stronghold and wvw, they will shine.

revs are meant for pve and wvw.

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Posted by: Nike.2631

Nike.2631

Jalis elite is a stunbreak, and uses no energy if you cancel it after stunbreak! Revenant has INFINITE STUNBREAK!

And you think that’s going to last for even one more build?

The rest of the class team already made the Revenant design lead buy them all lunch for letting such a laughably bad loophole make out into the public eye. Or they should have. Either way, its not going to last.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Just totally op'ed class

in Guild Wars 2: Heart of Thorns

Posted by: Windsagio.1340

Windsagio.1340

Jalis elite is a stunbreak, and uses no energy if you cancel it after stunbreak! Revenant has INFINITE STUNBREAK!

And you think that’s going to last for even one more build?

The rest of the class team already made the Revenant design lead buy them all lunch for letting such a laughably bad loophole make out into the public eye. Or they should have. Either way, its not going to last.

But, you know what? Such a skill is totally OP (as per the thread title).

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Posted by: Linken.6345

Linken.6345

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Yes but first whats the cd on swaping legends 60s 90s 120s?
Then having to lock down a grandmaster trait to be able to have stun breakers really?

hahaahahahaahahahaahahahahahahahahahahahahah

10s.

Yea total forgot it should work like weapon swap for other classes, still feels kinda bad that you either have to build around 1 grandmaster trait or 1 legend to be able to stunbreak tho

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Posted by: Solori.6025

Solori.6025

at capture points spvp, revs will be owned. but stronghold and wvw, they will shine.

revs are meant for pve and wvw.

It’s going to be a utility bot in WvW and possible PvE.

I don’t see it being much of a killer vs a pure group supporter.
I think this is what scares people.
It has the ability to make group fights that much harder for pure zerk or condi teams


The world needs more KUNG FURY!
https://www.youtube.com/watch?v=bS5P_LAqiVg