Ley Line Sparks
I love the legendarys in GW2 and was supper excited when they said they where bring new ones out. After making Nevermore it really has turn me of making them. I understand it supposed to be a journey but getting the required leyline sparks for the crystaline ingots made me want to never do it again.
I would be totally ok with it if the chest in tangled deapths always gave you one spark and then very rarely gave you more as then its just 250 chest you need to farm. I killed the garent 9 times in one day and only just got the sparks i needed. I open more then 350 chest just to get the sparks. If you making us farm these maps please make the drops 1 per chest and the chance for more. thanks
The problem with TD isn’t the drop rate, it is the same drop rate as VB and AB. It isn’t the number of chests available, there are more chak chests in TD then there are chests in AB, or DS, and only slightly less than the number in VB. Availiblity also isn’t a problem. You can farm them any time during the cycle, not just after a win like AB or DS.
So I guess i’m not sure why you think sparks are harder than the other currencies? I think sparks are one of the easiest of the map currencies to obtain. Can you explain better why you have trouble getting sparks as compared to Airship parts, dust or ore?
Personally I think the hardest one to get is the stupid airship parts. You only get 20-30 crowbars per run and there is no way to farm more, making it by far the slowest of the currencies.
I suspect you are suffering from initial rush confusion. You probably spent a ton of time in VB during launch making it seem like airship parts were easy. Then got caught up in the loot bonanza that is AB meta, and didn’t realize that you were limited to those 27 chests per run, and there was no way to get more than that. Then when you got to TD you realized you were only one map away from DS and rushed to DS without taking time to learn the TD map. Ran DS a dozen times and got lots of crystalline ore due to the extra machetes you had from the story and from not spending your map currencies on the way.
This is a pretty typical idea i’ve seen from people, but doesn’t reflect the current state of HoT. I’ve just finished farming my map currencies for my second legendary and the difficulty to get the map currencies is as follows:
Easiest: AB, you can hop onto the map 15 minutes before the meta and still get enough currency to buy enough keys to open every chest. Takes 40 minutes to get ~20-30 dust. Rinse and repeat about 10 times to finish, for a total time commitment of 400 minutes.
Second: TD, you can hop onto the map 20 minutes before the meta, and bang out enough events to get to 100% participation. this gives you 75 crystals, then another 75 for beating the meta. plus another 50 or so from the chest and the bonus chests. This gives you about 200 crystals or 25 keys, plus 5 you get from winning the meta. (can get a few extra if you do the boss events in your 20 minute prep). Following the 4 lanes after the event chains are completed yields 30-40 chests, more than you will have keys unless you stay for the whole chain and/or farm bags. Takes about 45 minutes and yields 15-25 sparks. Total time commitment of about 500-600 minutes.
Third: DS, can get 30-50 ore per run, depending on luck. Takes about an hour with a good group. Add in another 30 minutes to farm map currency to buy machetes. Total time commitment about 500-600 minutes. (assumed an average of 40 ore)
Hardest: VB, 25-35 crowbars, must stay for the entire run, including night since they are spread out over all the different bonus chests. Takes 2 hours, yields 15-25 airship parts. Total time commitment of ~1500 minutes.
Its just observational evidence, but I too had to spend a whole lot more time and open more chests to get the sparks than I did the other materials from VB, AB & DS.
The issue with TD is the structure of the map meta, not the reward structure. the “prep” events take like 30 minutes max at the beginning of the cycle while the gerent meta takes another 20-30 (maybe) mins at the end. This leaves an hour long time in the middle where you cant get ley line crystals very well and would just be basically scavenging for events. I farmed plenty of sparks and have lots of crystals left by just taxiing to a map setting up for gerent a little ahead of time, forgetting about the first participation reward, doing gerent and then leaving. Doing this significantly increases the ley crystal/time ratio. After gerent you can then run the lanes and open caches if you want.
Yes, its selfish gameplay, but its the state that map is in and hopefully it will be changed in some of the updates they have talked about.
ANeT, here’s an idea: Make Ley Line Sparks UN-ACCOUNT Bound so we can buy them. The grind is painful. That, or reduce the number of Crystalline Ingots required. Or make them UN-ACCOUNT bound so we can buy them.
Today’s grind:
22 chak acid netted 17 ley line sparks.
Will go a little faster once I can spend ley line crystals to get chak acid.
Tifa Ran/Ranger with a Pet
Commander WvW – Henge of Denravi
So for me at least, im sitting on over 100 crowbars on my main toon and with verdent brink you get so many crowbars from the meta and then alot of airship parts if you ever need to buy more. With Ab i just happen to save the city alot i guess and didnt find that an issue either, before i even started my legendary journey i was sitting on 200 airship oil and about 180 auric dust and 2 leyline sparks, i farmed all maps when getting my mastry to 163. I think its more the issue on ab and td and ds compared to vb is how often the keys for those maps drop
Meanwhile i’m sitting on 0 airship parts and like 4k currency for ley-line sparks.
I’ve already created astralaria and still had 87 airship oils left over, and over two days of just killing gerent and opening chest in that area im back up to 67.
Maybe it’s just me, but i dont find ley line sparks hard to come by.
Meanwhile i’m sitting on 0 airship parts and like 4k currency for ley-line sparks.
I’ve already created astralaria and still had 87 airship oils left over, and over two days of just killing gerent and opening chest in that area im back up to 67.
Maybe it’s just me, but i dont find ley line sparks hard to come by.
Do you mean ley line sparks or crystals? I ask because you are comparing them to airship parts. Comparing crystals to airship parts would make sense. Comparing sparks to airship parts doesn’t really make sense.
Meanwhile i’m sitting on 0 airship parts and like 4k currency for ley-line sparks.
I’ve already created astralaria and still had 87 airship oils left over, and over two days of just killing gerent and opening chest in that area im back up to 67.
Maybe it’s just me, but i dont find ley line sparks hard to come by.
Do you mean ley line sparks or crystals? I ask because you are comparing them to airship parts. Comparing crystals to airship parts would make sense. Comparing sparks to airship parts doesn’t really make sense.
Comparing both
I have virtually 0 airshiparts (which should be changed to allow people to buy crowbars) , and nearly 4k crystal’s (which do allow you to buy chalk acid).
Point is after creating astralaria, i’ve not gone back to VB and only done DS once since and have more Airship Oil. However in roughly 2 hours of play i’ve managed to acquire 67 Sparks….That’s not as bad as the hyperbole here is making it out to be.
Going to jump on the Verdant Brink hate train as well (currency-wise).
So I’ve made Nevermore and Astralaria and I’m gathering enough materials to be able to make 3 more legendaries as they are released. Airship Oil and Airship Parts are by far the hardest to farm by quite a margin. I’m not completely sure what makes these worse, but I think it’s the large amount of time you need to invest into the meta event along with the low outcome of materials and currencies after the big investment. It seems like I’m not the only one who feels this way because getting a good map in the first place is rather difficult. Verdant Brink, as much as I like the nighttime meta, always seem to empty out very quickly.
Quite funny how at the start of the expansion everyone was drowning in Airship Parts and Oils me included. I even started converting them into Leyline Crystals with the converter. Something I massively regret now.
Immortal Kingdom [KING]
So for me at least, im sitting on over 100 crowbars on my main toon and with verdent brink you get so many crowbars from the meta and then alot of airship parts if you ever need to buy more. With Ab i just happen to save the city alot i guess and didnt find that an issue either, before i even started my legendary journey i was sitting on 200 airship oil and about 180 auric dust and 2 leyline sparks, i farmed all maps when getting my mastry to 163. I think its more the issue on ab and td and ds compared to vb is how often the keys for those maps drop
You cannot buy crowbars, Fyi.
Not sure why anyone things running a meta 9 times is a lot to make a legendary. Surely the other requirements are much harder.
You have to run dungeons 9 times to get the old legendaries (at least you did before the PvP reward tracks were out).
Just depends on what map you like to farm on. I love VB but hate TD. Aurin basin is so-so since I have farmed that place to death.
“Quoth the raven nevermore”
Platinum Scout: 300% MF
Not sure why anyone things running a meta 9 times is a lot to make a legendary. Surely the other requirements are much harder.
You have to run dungeons 9 times to get the old legendaries (at least you did before the PvP reward tracks were out).
Running a dungeon 9 times took about 10 minutes a run for a total of 90 minutes.
Running the map meta events takes an average of 40 minutes to an hour, for a total of 400-600 minutes and you have to do 4 of them.
They aren’t comparable in the least.
if u do it everyday, i think u will be able to get the sparks within a month?
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… Hardest: VB …
An elaborate, detailed, brilliant analysis that completely fails my reality.
I do all map metas on a more or less even distribution (except for TD which is a map that i hate from the bottom of my heart; ok, not as much as desert borderland, but still).
I sit on around 400 unused crowbars with more than 2,000 airship parts. I do have about 60 crystalline ore with maybe 40 machetes left. I simply collected way more events on the run in VB. It is much more likely to dive into VB somewhere, tag an event and get some rewards than to do the same in DS. You only go to DS for a complete meta, everything else is wasted there. Then there is the stupidness that is 15 minutes timer after defeating MoM, which makes everybody rush instead of working together.
I am always short of crystalline ore most.
Was super excited for HoT when I read about collections and how going around the world collecting items from bosses / people would be a new way of getting legendaries. Then I found out that you need to grind just about 5 billion mats in between from the same old crap as before. I’m back out.
Anets biggest problem these days is their complete inability to make getting worthwhile items a challenge, without the inhumane grind.