Living Story Surprises

Living Story Surprises

in Guild Wars 2: Heart of Thorns

Posted by: JLHiggs.6258

JLHiggs.6258

I just wanted to share what was my most memorable week of Season 2. Prior to the attacks on Fort Concordia and Fort Salma, vines were spreading across waypoints in Tyria. This forum was rife with speculation, including maps of the spread. At no point in this did ArenaNet tell us what was happening or what was coming.

We could use a little bit more of this.

While I have immensely enjoyed the big episodic updates, the silent little things stick with me the most, and really make the world feel “alive”. I think some updates like this prior to HoT could do more to build hype and fuel excitement than any “deep dives” or trailers ever could.

Imagine some seed pods showing up in Metrica one day and the next day them spawning some meta events that only exist for a couple days, with decent drops to boot. Later in the week, packs of Mordrem wolves show up springing from a breach-like hole in Lornar’s Pass. Meanwhile, we have no patch notes to read to tell us where to go — we’re experiencing the surprises organically.

I know that some of my friends who have left the game who are watching the expansion news and weighing whether to return to the game would come back for those types of things.

Obviously if nothing like this is planned, you can’t just cook things up overnight, but I think the surprises go a long way. Just my two cents.

Living Story Surprises

in Guild Wars 2: Heart of Thorns

Posted by: Fidchell.7695

Fidchell.7695

Reminds me of the posters/clues from the Lost Shores LS, I also really love that style of release.