Looking for a different class to play.
So you didn’t try the Necro, Ranger and the three users of heavy armor (Warrior, Guardian, Revenant), uh?
Well, the bad news are: all of them are pretty straightforward.
So you didn’t try the Necro, Ranger and the three users of heavy armor (Warrior, Guardian, Revenant), uh?
Well, the bad news are: all of them are pretty straightforward.
I have tried them, but never gotten very far with them before getting bored. Revenant in particular I found really messy and dull.
Well, I don’t know if you’ll be attracted to any of the other professions, but I would recommend either a ranger so you could collect all the pets, or one of the heavy classes so you can complete the Mace and Hammer kill achievements. The Necromancer is kind of new in how you can swap in and out of Shroud, which is almost like a second health bar that slowly ticks down. If you didn’t really like any of those classes, though, I’d say just leave it blank until a new profession comes along (in the next expansion at the soonest).
Also, play the story at least once through each race, at least to level 30, so you could get all the achievements. But again, if you don’t care about achievements, do whatever you enjoy in the game.
So you didn’t try the Necro, Ranger and the three users of heavy armor (Warrior, Guardian, Revenant), uh?
Well, the bad news are: all of them are pretty straightforward.
I have tried them, but never gotten very far with them before getting bored. Revenant in particular I found really messy and dull.
Now aside from dull also lacks any kind of viable stability, so you can safely stay away from the class if you want to prevent yourself from a world of hurt.
Condi Necromancer it is what has more versatility, u can be a “viper horror”(check metabattle for build), and when u get bored, just swap 1 trait line, Soul Reaper over Death Magic, to become a pure/agressive melee. The Reaper mode itself is like have a 2 professions in one.
You can even use high-risk builds, focused on high damage at cost of tring surving with little defense. My favorite in HoT is a pure glass canon Warrior (berserker + arm + strength traitlines + zerk gear).The risk of being killed more easily give more excitement in exploring the hot maps. In this style of play, rather than just stand and strike u have to use more “movement” and evades..
(edited by ugrakarma.9416)
I have one of each profession, and you started with the best… the Daredevil. It’s all downhill from there.
Might as well make one of the worst classes now. I suggest ranger. And before anyone goes boooooooooo… I play a ranger. Rarely.
Looking for a different class to play.
in Guild Wars 2: Heart of Thorns
Posted by: Black Iris Flowers.3418
Necro is great against the new dragon minions- lots of chill application to make them vulnerable, aoe damage for the hoards, and tanky if you get swamped by a group
I suppose, warrior might be the closest from the classes you already play…Or necro, but necro is a bit boring in pve. I don’t play warrior, but I think it is the least passive class, with no weird gameplay attached to it (sry ele and engi I just can’t come to truly love you )
Looking for a different class to play.
in Guild Wars 2: Heart of Thorns
Posted by: Black Iris Flowers.3418
I suppose, warrior might be the closest from the classes you already play…Or necro, but necro is a bit boring in pve. I don’t play warrior, but I think it is the least passive class, with no weird gameplay attached to it (sry ele and engi I just can’t come to truly love you )
I mained warrior for a long time, it’s really fun with the elite spec to get great burst damage. The main drawback is lack of healing/defense (which is why they’ve been rare in PvP, at least the last time I played). It’s kill before you’re killed. BUT in PvE I still love my warrior. Axe/Torch and Longbow for burnzerker
Reaper has a great way of playing straightforward. But you can also play Necro as a bag of condi-sharing & boon-stripping tricks, which require a lot of knowledge of how your skills work, good timing and a lot of awareness of your enemies and your own statuses. It can be as interesting to play as a Thief, IMO, although it doesn’t reaches the levels of complexity of Eles and Engies.
that it makes every other class in the game boring to play.”
Hawks
I would Agree on Necro being a top pick, as Reaper opens up a lot of possibilities for build diversity that the Core Necro simply can’t muster on its own. I ran into someone who gave me a Reaper Minion master build centered around Valk/Zerk and https://wiki.guildwars2.com/wiki/Decimate_Defenses ; As a straight forward power build that will out-survive any other class in PvE, and makes a good go-to when you need to sledge hammer overworld content.
While this doesn’t sound interesting on the surface, the reason I bring it up is Necros are inherently tanky, and Reaper as a spec allows you to take full advantage of that for both power and condi builds. This gives you a lot of flexibility for atypical builds, and is one of the few classes where taking hits is an intentional part of the strategy. Behind Engineer, I’d say its the most fun to tool around with, because the traits have a lot of non-standard conditionals. Without Reaper, the class sees more strength as a DOT support class, contrasting the Mesmer’s Burst oriented support strategy. Core Necro isn’t too bad, but Reaper really managed to fill in the gaps to so its no longer frustrating to play.