Love Your Work for GW2

Love Your Work for GW2

in Guild Wars 2: Heart of Thorns

Posted by: ZULU.4257

ZULU.4257

I love the work and customer service for GW2. Your team has helped me in the past so I could play religiously as I did with GW1. Thank you.

I only have one suggestion. I don’t know if this question has been answered already, but I will ask it regardless. One problem I found with GW1 that is repeated in GW2 is not catering to the players who prefer to work alone. Personally, I have had experiences in GW1 on different worlds which required 12 players (i.e. Urgoz Warden) that I could never finish or visit for that matter because of undesirable guilds. Thus, I chose to become a guild unto myself. I am sure your marketing strategists can concur that for every person that dares to write on a topic there are at least a hundred people who have not dared to do so. So I am not the only one.

I will get to the point now. I miss the raid teams one could build on their lonesome. I wish after all this time GW1 would have inducted a single players 12 players option for Urgoz Warden. Unfortunately, this has not happened.

As far as GW2 is concerned I would like to play the dungeons for instance. However, as you can tell many players kick you for being ‘uneducated’ to the run for whatever reason. How about giving the option to play a dungeon or raid with NPC characters like GW1. The reward could be for half of the amount as it would for doing the same with live players. Heck this strategy could be utilized for GW1. Alas, I would be to do Urgoz Warden and other areas of the like.

What do you think?

Love Your Work for GW2

in Guild Wars 2: Heart of Thorns

Posted by: PopeUrban.2578

PopeUrban.2578

Henchmen were acceptable in GW1. Heroes simply destroyed the social aspect of the game. While they were implemented with the best of intentions, Arenanet recognized the flaw of the hero system in a full fledged MMO.

GW2 is already heavily weighted toward soloable content. All of the story instances are soloable, the open world is soloable. In truth it can be a very lonely game if you let it.

Make some friends to do the dungeon with. There are a lot of new players kicking around now. Go give those guys a hand! If you still haven’t done kanaxi/urgoz you really only need one friend. You don’t seem so intolerable you can’t make one friend.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Love Your Work for GW2

in Guild Wars 2: Heart of Thorns

Posted by: Jaxom.7310

Jaxom.7310

unfortunately most of the players on dis forums have no love for the solo or small guild. i’ve sayd my peace about it, but most people respond like the pope above. that is, they dont’ care and think u should play their way. hence the direction anet seems to want to go w/ the game

best bet is to use the LFG and the note saying no speed runs or u are a beginner etc.

Love Your Work for GW2

in Guild Wars 2: Heart of Thorns

Posted by: TheRandomGuy.7246

TheRandomGuy.7246

hence the direction anet seems to want to go w/ the game

GW2 is an MMO (Massively multiplayer online) game. There is really only one direction to go. Adding AI companions and options to go solo makes sense only if player count have dropped to critical level.

Love Your Work for GW2

in Guild Wars 2: Heart of Thorns

Posted by: Draknar.5748

Draknar.5748

As far as GW2 is concerned I would like to play the dungeons for instance. However, as you can tell many players kick you for being ‘uneducated’ to the run for whatever reason.

I highly recommend starting your own LFG in the LFG tool and clearly stating “new player, first time, casual pace”. As a veteran player, I seek out groups like this. Anyone who joins a group like that and starts to complain you don’t know what you’re doing is a complete moron and simply didn’t read.

You will find there is a large group of us that prefer running with newer players rather than elitist “pro players”.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: DresdenAllblack.1249

DresdenAllblack.1249

My guild is small, like two dozen, and we can accomplish anything the game puts in front of us. We help all who interact with us, not just new recruits but anyone that runs with us in any of the game modes. Not all of us are the villains you paint us out to be.

OP, maybe its not the guilds that are undesirable?

(By the way, an MMO isn’t designed to be played alone.)

Angelina is free game again.
Crystal Desert

Love Your Work for GW2

in Guild Wars 2: Heart of Thorns

Posted by: Morfedel.4165

Morfedel.4165

Fact is, this is an mmorpg: MASSIVELY MULTIPLAYER etc etc….

There are plenty of games designed to play solo. Diablo 3; the Witcher; Assassin’s Creed. Etc etc. Point being, if you are playing in an MMO, of which this is, it’s intent is to be a group play experience.

That doesn’t mean you have to play it that way. I play parts of it solo, and I’ve heard that you can solo some dungeons now, but as an mmo, it’s not really it’s intended design.