Having finally finished my ‘ex machina’ title, and transmuted several of my characters’ weapons to their visuals, i was struck with a cool idea:
Given the weapons’ theme of active machinery/furnaces incorporated into the weapon designs, it would be cool if parts of the weapons actually heated up with prolonged use.
perhaps after being in combat for 20 seconds/after a certain number of ability uses, the offensive part of the weapon could start to shade to a dull ‘heat glow’ colour, gradually brightening to a full red/white hot as combat continued (if it lasted that long)
once the weapon was sheathed and the machinery halted, the colour would drain back to the normal idle grey/black over 10-15 seconds.
It would just serve to make these weapons more interesting, as well as visually appealing, given how involved it is to acquire them.
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