Mastery Points.Treated like Trait pts or SP?
in Guild Wars 2: Heart of Thorns
Posted by: Tormentor.2508
in Guild Wars 2: Heart of Thorns
Posted by: Tormentor.2508
Will mastery points work like Trait points where you have total of earned points that you can reset at will?, or will they be like Skill Points that use them and can be consumed till zero (without any type of reset) until you get new ones?
I’m not sure if someone asked this before, or if it has been answered. But, from what has been stated about using mastery points to unlock certain aspects of the game, I still got the doubt how they work in certain situations were the feature unlocked is not much involved in the game play itself.
To be more more specific, I wonder about the Precursor collection mastery. From my understanding on what has been said about masteries, let’s say I use/consume random number of mastery points to unlock one or more collections in an alternative character, Engineer for example, one sort of progress track will be unlocked and my engineer will fulfill tasks to make it progress while completing the collection. Details about this process is not what concerns me, but what after that? If I used my ALL of my mastery points to unlock that precursor collection; does that mean I have to start from 0 and collect new mastery points to be able to use other masteries needed for the new content (like gliders and mushies jumper mastery)? So, in this case, my Engineer could not explore the new content, like my main character could?
I know that the so far official information released about masteries maybe not be enough to answer this question 100% sure (or maybe it is and I oversaw it). But if not, what is your insight on this?
Sorry for the broken English and bearing with reading this.
in Guild Wars 2: Heart of Thorns
Posted by: Wallace MacBix.2089
From what we know so far, I think you’re a bit confused:
They have said that the Mastery system will be Account Bound. So if you unlock a precursor hunt on your engi, it’s also unlocked on every other character on your account and any character can contribute to completing it that 1 time for your entire account. If you unlock gliders lvl 1, it will be available for every character on your account.
They have also strongly hinted that some Mastery lines will be required to get other mastery points (Ex. you must hang glide to a certain area where you can gain another mastery point or you must have enough lore with a culture to gain access to a new area where you can get another mastery point).
We will be getting some mastery points in the core game as well. If you have already done that content/gotten that achievement then you will start the expansion with those mastery points already unlocked.
They have not told us,
1) How many total Mastery Points are there vs. how many we need? (I hope for a bit more, maybe ~20%, than needed, so it lets everyone get everything potentially avoiding content they dislike, and lets people that want to grind them all a bit of an edge when new lines are introduced.)
2) How many points will require other mastery lines to unlock?
I hope they’ve planned for the “worst case” that you’ve outlined above. If someone gets only crafting/fractal/combat (assuming those lines don’t let you get more points down the line) can they lock themselves out of other things because they ran out of points. While I figure it’s a mild concern, I hope the dev team has already planned for that. We should have enough mastery points that we can’t shut ourselves out of content.
TLDR: Yes, you need to get more mastery points to progress if you dump them all into things like precursor hunting, as they are an account resource and not character bound.
in Guild Wars 2: Heart of Thorns
Posted by: Electro.4173
I definitely think they’re things you spend once and can’t “respec” much like Skill Points, otherwise they’d run the risk of people just dumping all their points out of certain masteries when they weren’t in use (like Precursors, which just unlock collections… so all you’d need to do is pump up the category for Precursors until you unlocked the collections then remove them and put them into something else once you were done).
I’m sure they’ll account for the possibility of someone locking themselves out of content by putting mastery points elsewhere, though. How they’ll do it, I don’t know, but I’m sure its something they’ll take into account.
in Guild Wars 2: Heart of Thorns
Posted by: ZudetGambeous.9573
You use the mastery “points” to unlock a tier, i.e. Hang Gliding.
You then gain mastery by doing anything that currently gives you XP. you will no longer gain XP, you will instead gain mastery to spend on the thing you unlocked. There won’t be any gating, or running out of points, because you can just do events to earn more points.
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