Mastery Thoughts/Suggestions/Questions
in Guild Wars 2: Heart of Thorns
Posted by: Pink Ninja Man.4375
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]
in Guild Wars 2: Heart of Thorns
Posted by: Pink Ninja Man.4375
So playing the beta this weekend I noticed that you only get progress towards mastery when out in the new maps. First is this intended functionality, and second if so why is it that way?
Is there any plan for a ‘repeatable’ mastery that maybe gives rewards? For example, maybe there is a mastery that when you complete a ‘level’ you gain 100 karma (numbers to be balanced). Their could be a few like this giving different rewards like laurels, gold, other currency and maybe even holiday/event items. This would allow players to choose what they like/need and it would make gaining experience feel important even after they have reached max level/mastery(which I have always liked about Guild Wars 2).
Overall I like the idea of mastery and look forward to earning them all when Heart of Thorns comes out in just a few weeks.
So playing the beta this weekend I noticed that you only get progress towards mastery when out in the new maps. First is this intended functionality, and second if so why is it that way?
My understanding is that you could only get “mastery xp” if you were in the beta content, which happened to not include anything other than Verdant Brink and a bit of the Silverwastes. In general, though, you can only progress towards a mastery if you’re in the right area for it. No amount of running around Kessex Hills will help you train bouncing mushrooms, for instance.
in Guild Wars 2: Heart of Thorns
Posted by: Pink Ninja Man.4375
My understanding is that you could only get “mastery xp” if you were in the beta content, which happened to not include anything other than Verdant Brink and a bit of the Silverwastes. In general, though, you can only progress towards a mastery if you’re in the right area for it. No amount of running around Kessex Hills will help you train bouncing mushrooms, for instance.
Ok so is it specific to certain Masteries and where you can use them you can earn them? I know there are some Masteries that can get used outside of the new maps like the mentoring and auto loot. Just seems weird that players are kinda ‘forced’ into go out to PvE to ‘level’ in the expansion when the original game was all about do what you like and you will get levels for it however I can understand if that is how they prevent non-HoT purchasers from getting mastery.
It makes sense for the HoT masteries to only gain progression while in HoT zones because those masteries can only be used there.
and the core masteries like for example pact commander and legendary one will be gaining exp when you are in the vanilla areas of gw2
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