More skills?

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: Taub.3971

Taub.3971

Are there any plans of increasing the number of skills you can have access to at once? i would love to have more utility slots and skills, preferably situational ones and not just ones you use every time its available (and defenitly not passives).

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: SnubdubLuskon.1795

SnubdubLuskon.1795

Not unless you play Revenant.

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: ImTasty.2163

ImTasty.2163

Specializations will give you a cess to new skills. It might be a give take situation though like in order to have the specialization utilities you have to give up some base class skills but I don’t think that’s been confirmed yet.

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: SnubdubLuskon.1795

SnubdubLuskon.1795

Specializations will give you a cess to new skills. It might be a give take situation though like in order to have the specialization utilities you have to give up some base class skills but I don’t think that’s been confirmed yet.

Don’t think that’s what they meant. They’re asking if we’ll get to have more than healing, Elite, and three utilities at any given moment.

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: ImTasty.2163

ImTasty.2163

Specializations will give you a cess to new skills. It might be a give take situation though like in order to have the specialization utilities you have to give up some base class skills but I don’t think that’s been confirmed yet.

Don’t think that’s what they meant. They’re asking if we’ll get to have more than healing, Elite, and three utilities at any given moment.

I assumed OP meant more skills to choose from because we are obviously not increasing the number of skills on our skill bar. A net as always been about quality over quantity. They rather have players have access to a limited number of skills and create builds that focus on forming synergy between your skills instead of throwing every skill you have on your bars. That’s what a net as always been about and always will.

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: SnubdubLuskon.1795

SnubdubLuskon.1795

I assumed OP meant more skills to choose from because we are obviously not increasing the number of skills on our skill bar. A net as always been about quality over quantity. They rather have players have access to a limited number of skills and create builds that focus on forming synergy between your skills instead of throwing every skill you have on your bars. That’s what a net as always been about and always will.

I had to read it twice as well, but there was a specific line in it that make it sound like he was asking if there was more slots.

“Are there any plans of increasing the number of skills you can have access to at once? i would love to have more utility slots and skills, preferably situational ones and not just ones you use every time its available (and defenitly not passives).”

More skills?

in Guild Wars 2: Heart of Thorns

Posted by: Toepac.9076

Toepac.9076

Lots of skills is against the design strategy of gw2. Skill acces is based mostly on cooldown, so adding lots of skills would break the game. Now you make the argument that adding just situational utilities is an option, but that might allow a certain class to fill too much of a role, and would reduce the already limited amount of teamplay required due to the lack of a trinity. The limited number of skills was a clear design decision made by the devs very early on and is an intigral part of the way gw2 plays.

That being said, it looks like the revenant leans a bit more to the system you seem to desire, so maybe give that a go once the expansion comes out