My view after 2 days

My view after 2 days

in Guild Wars 2: Heart of Thorns

Posted by: Yargesh.4965

Yargesh.4965

First, really beautiful area.

Bugs, gone into detail in other posts so I won’t mention the major ones.

Tyria old world mastery system not sure if it is active but you can progress them in silverwastes before you continue the story. Ran out of mastery points to trigger advancement and unsure if they are the same for both areas so can’t say much about this.

I can see it being a zoo for a month or so after release with the addition of event completion materials. A few maps are going to get a lot of traffic and several items are going to go down in price, all good in my opinion.

New professions look and feel good for the most part, the new tempest was not as exciting to me as the other 4. I did finally meet a heavy armour wearing proff in GW2 that I found fun so that is good. Damage output will be tweaked before release but I think they are mostly fine, I run PvE 99% of the time and do not spreadsheet play so mileage will differ.

The shock of snipers and smokescales will wear off over time and I hope they stay mostly as they are now. Running blind into a vet of either is an experience to be remembered.

Gliding, can’t get enough of, I will be interested in how it finally effects game play after release.

Mushroom bouncing I like how you gave a way up if you do not have it yet so it is mostly just a shortcut not a necessity. As another thread said you can be killed on landing due to fall damage, one time I was shot about 90 degrees off of where I was supposed to be sent and died a truly horrible death.

All and all, very positive about release.