Navigating the Adventure MPs

Navigating the Adventure MPs

in Guild Wars 2: Heart of Thorns

Posted by: Boysenberry.1869

Boysenberry.1869

There’s a lot of posts about how awful Adventures are and how the much needed Mastery Points are locked behind them. This post isn’t about arguing whether they should be locked behind adventures or not but rather how to obtain the minimum points needed to avoid having to bang your head against unnecessary adventures.

You only need 12 Mastery Points (maybe 11, wiki has wrong totals posted) from adventures to max everything in HoT (excluding all points earned and spent in the raid). 12 out of the 30 available. They may not be fun but 40% isn’t too bad. After that if you want to go one step further you only need silver in specific adventures if you want a specific weapon. I have exactly 12 points from adventures and now have just enough to max my masteries.

For the adventure challenged like myself I recommend:

Verdant Brink
Tendril Torches: Silver, 1 point. No effort or strategy needed to get silver.
Salvage Pit: Gold, 2 points. Super easy once you have Itzel Lore tier 3 (Blazing Speed Mushrooms).
Flying Circus: Gold, 2 points. Save this one for much later when you have Gliding tier 5 (Advanced Gliding). It may take a few attempts to learn the route but it’s not too terrible and the adventure is open the entire Day cycle.

Auric Basin
On Wings of Gold: Silver, 1 point. Gliding tier 2 (Updraft Use) required. Flying and carefully aiming for tiny objects isn’t my cup of tea but there’s enough objects here to make Silver pretty reasonable, even perhaps on a first attempt.
Fallen Masks: Silver, 1 point. You will need Exalted Lore tier 2 (Exalted Acceptance) just to enter the adventrue area and Itzel Lore tier 1 (Bouncing Mushrooms) to participate. I won’t lie. This one can be really awful. I only put it here because it is always open (except during Octovine) and it’s mainly RNG based (not much skill required). Grind out Silver and move on.

Tangled Depths
Drone Race: Gold, 2 points. Itzel Lore tier 4 (Itzel Poison Lore) can help here but I don’t think it’s required. The time for gold here is very generous. Run through the track once to learn the layout and then just use skills 2-3 as much as you can.
Beetle Feast: Gold, 2 points. The time limit in this one is somewhat generous, even on a first attempt. The purple mushrooms grant you special skills (of which you really only need skill 2 to burrow under barriers). The final room can be really challenging but the best part about this adventure…you can bring friends who can kill everything ahead of you to make it super easy!

That adds up to 11. If I’m correct and you need the full 12, there’s a few options. If On Wings of Gold wasn’t too bad for you, go and grab silver from Bugs in the Branches in Verdant Brink (updraft needed). If you just want to settle somewhere and grind out an adventure that’s (just about) always open, The Floor is Lava is kinda unique (and irritating in a…unique…way). I personally can’t do the the jumping puzzle racing things at all, but there are three you can attempt: Sanctum Scramble, A Fungus Among Us, and The Ley-Line Run.

I would avoid the Shooting Gallery, Haywire Punch-o-Matic Battle, and the Scrap Rifle Field Test altogether.