New Elite Skills + Revenant Legends
It seems Revenant will be getting 4 Legends. Each Traitline will be tied to a Legend, and the final Traitline is the profession-specific one(which will probably be decreased recharge on Legends by x% per point invested in that line).
This means the Revenant is getting 4 Elite skills(1 per Legend), 12 Utility skills(3 per Legend) so far, and 4 Heal skills(1 per Legend).
Meanwhile, other professions have 3 Elite skills so far. According to Specialization, each profession is getting 1 additional Heal and 1 additional Elite. This sets it to 4 Elites per professions.
If Revenants get an extra Legend for Revenant Specialization, Revenant will have a total of 5 Elites.
It seems Revenant will be getting 4 Legends. Each Traitline will be tied to a Legend.
That would be sad. Absolutely no trait customisation allowed. No room for specialisation… etc.
This means the Revenant is getting 4 Elite skills(1 per Legend), 12 Utility skills(3 per Legend) so far, and 4 Heal skills(1 per Legend).
Meanwhile, other professions have 3 Elite skills so far. According to Specialization, each profession is getting 1 additional Heal and 1 additional Elite. This sets it to 4 Elites per professions.
Yeah pretty much how I see it. Elites are more utility skills and their low coold down make them a bit imba with huge synergie with specific runes at the moment. (Just imagine Mallyx with superior runes of lyssa.)
This means the Revenant is getting 4 Elite skills(1 per Legend), 12 Utility skills(3 per Legend) so far, and 4 Heal skills(1 per Legend).
they can also have more than 3 utilities per legend, so you can switch them, I don’t think there was said anywhere that you wont be able to switch skills… it would also make sense, because they could choose a legend specific class skills or racial skills… the only thing needed would be some UI to set those skills separately for both selected legends
There will be more than 3 utilities per legend: I don’t think Jalis’ road and Mallyx’s jump would work underwater. There must be something different.
Also they somehow sold the “one legend per traitline, and one traitline is for the profession”, there will probably be 4 legends. Since most professions have around 20 utilities, it’s quite simple to assume that each legend will provide a pool of 5 skills to choose from.
That does, however, confirm the Legend has 4 elites (I’m not talking about the spec). This might mean other professions might have a 4th elite outside spec, but nothing is sure.
Son of Elonia.
That number 4 isn’t exactly random because most skill types come in 4s. Each profession with Signets has access to 4 Signets (excluding elites/healing), there are 4 Glyphs for Eles, 4 Banners for Warriors, 4 Turrets for Engineers etc So getting 4 Legandry Demon skills, 4 Legendary Dwarf skills etc etc isn’t impossible or without merit.
You’re wrong about the skill type thing. Most skill types come in 5s. Turrets for instance are; Flame turret, Rocket turret, Thumper Turret, Net Turret and Rifle turret and same thing for all classes.
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You’re wrong about the skill type thing. Most skill types come in 5s. Turrets for instance are; Flame turret, Rocket turret, Thumper Turret, Net Turret and Rifle turret and same thing for all classes.
wrong, at least ele have utilities grouped by 4, if you would count heals it would be 5 for some types and 4 for the rest…
4 signets + heal signet
4 glyphs + heal glyph
4 cantrips, no heal
etc…
also not all heals have a skill type, so I think we can’t really count them
Whatever the number of skills per type, you are both right: we will have more than 3 fixed utilities per Legend! ^^
Son of Elonia.
No sense in saying people are wrong based on keeping congruent with current patterns, which aren’t even consistent themselves.
The Revenant will undoubtedly surprise everyone.
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It seems Revenant will be getting 4 Legends. Each Traitline will be tied to a Legend.
That would be sad. Absolutely no trait customisation allowed. No room for specialisation… etc.
This means the Revenant is getting 4 Elite skills(1 per Legend), 12 Utility skills(3 per Legend) so far, and 4 Heal skills(1 per Legend).
Meanwhile, other professions have 3 Elite skills so far. According to Specialization, each profession is getting 1 additional Heal and 1 additional Elite. This sets it to 4 Elites per professions.
Yeah pretty much how I see it. Elites are more utility skills and their low coold down make them a bit imba with huge synergie with specific runes at the moment. (Just imagine Mallyx with superior runes of lyssa.)
Yes, 6th Rune of Lyssa Cooldown is 45 seconds.. yes thats… er.. mmm… op? please someone shoot him.
You’re wrong about the skill type thing. Most skill types come in 5s. Turrets for instance are; Flame turret, Rocket turret, Thumper Turret, Net Turret and Rifle turret and same thing for all classes.
wrong, at least ele have utilities grouped by 4, if you would count heals it would be 5 for some types and 4 for the rest…
4 signets + heal signet
4 glyphs + heal glyph
4 cantrips, no heal
etc…also not all heals have a skill type, so I think we can’t really count them
O yeah! every class apart from the engie abides by the 4skills per type rule.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash