New Necro Minion models
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
I would rather have minions that dont die when i go into the downed state.
How about instead of your minions die in the downed state you sacrific for full hp.
You don’t need new minion models, the current ones are fine as is, now their AI, that’s a different story.
How about instead of your minions die in the downed state you sacrific for full hp.
And this is broken beyond belief.
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
Because Necromancers don’t raise the dead, but construct stuff with flesh, you will never see character-shaped Necro minions like skeletons or zombies.
Lore reasons. Bye.
[SALT]Natchniony – Necromancer, EU.
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I wouldn’t mind if all the greatsword did was summon minions
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Actually, in the books necromancers can raise the corpses of people. For example the necro-sylvari in the first book. Don’t forget prince Rurik from GW1.
Still, I don’t see why necros would need zombie- or skeleton-minions, they don’t even need corpses anymore to raise minions.
I agree on the point that minions, engi-stuff and other conjured entities(spirit-weapons, elementals, etc.) should get some better looks, on the same level as the new enemies featured in the trailer.
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
Actually, in the books necromancers can raise the corpses of people. For example the necro-sylvari in the first book. Don’t forget prince Rurik from GW1.
Yes they can and always could but they prefer to use constructs of flesh and bones. In gw1 it was the same.
I think some of the reasons why necromancer choose undead constructs over walking corpses is because non necros were more accepting to the constructs then to the corpses.
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.
Those are mines, they behave like a shield.
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.
Those are mines, they behave like a shield.
Really? I didn’t see them explode.
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.
Those are mines, they behave like a shield.
Really? I didn’t see them explode.
They disappeared as soon as the engi got close to the 1st mob
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.
Those are mines, they behave like a shield.
Really? I didn’t see them explode.
They disappeared as soon as the engi got close to the 1st mob
No, his charging into the mobs just leaves them behind. They didn’t explode, they just went offscreen when he moved faster.
But… I like the minions the way they are. My flesh golem is disgusting and adorable at the same time… I call him Philip.
So this thread is suggesting that Necros, instead of being able to summon grotesque and, quite frankly, pretty deadly-looking creatures made of flesh, bone, and shadow, should be able to conjure armored skeletons and rag-wearing zombies seen in 5102894291 other games?
Yeah, no.
Meanwhile over in the corner Engis weep about their forced hobo sacks…….
Bah engineers are getting flying turrets.
Where did you see that?
It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.
Those are mines, they behave like a shield.
Really? I didn’t see them explode.
They disappeared as soon as the engi got close to the 1st mob
No, his charging into the mobs just leaves them behind. They didn’t explode, they just went offscreen when he moved faster.
I will re-watch it but I doubt that I am mistaken, those things will disappear then close to mobs either by exploding on contact or by receiving damage instead of the engi, it also fits in a melee theme like the one we see with engi with hammer.
I think that , making new weapon like greatsword or torch which just summons minions and a skill that heal all minions at once ( or passive that heals them on hit ) will be an amazing idea !
" You should fix their AI too :P "
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Maybe we have seen a necro change already Havroun Weibe summons Krait
mmm… i think the specialitation will get rid of the minions so don’t count with it. Actually they are having problems with too many objects in the game at the same time (minis hidden due raising player population anyone? ) so this new specitalitations will fix that.
“You want a GreatSword? So give up your minions and wee give you an strong attack. "
How about we get the old GW1 Flesh Golem model back in place. GW2 model is horribly underwhelming on the viciousness visual.
Protest with me: “We want Spikey back! We want Spikey back!”
I’ll get the signs posts and picket line ready. You get the pitch forks and torches!