New Necro Minion models

New Necro Minion models

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Posted by: PirateApache.4591

PirateApache.4591

Lets get better minions for the necro skeletons or zombie type not lab creations gone wrong, raise the dead have a small army in solo and a powered up minion in a group or raid setting so the tank and melee classes are not over come with the dead, maybe like a armored skeleton for melee and a zombie flesh eater for aoe heals

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Posted by: Celestina.2894

Celestina.2894

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

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Posted by: Silvercyclone.1462

Silvercyclone.1462

I would rather have minions that dont die when i go into the downed state.

New Necro Minion models

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Posted by: PirateApache.4591

PirateApache.4591

How about instead of your minions die in the downed state you sacrific for full hp.

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

You don’t need new minion models, the current ones are fine as is, now their AI, that’s a different story.

How about instead of your minions die in the downed state you sacrific for full hp.

And this is broken beyond belief.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: Rym.1469

Rym.1469

Because Necromancers don’t raise the dead, but construct stuff with flesh, you will never see character-shaped Necro minions like skeletons or zombies.

Lore reasons. Bye.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Testudo.4620

Testudo.4620

so many people forget pvp exists

Zhaife
Graduated top of class esports academy
#1 on fractal leaderboards

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Posted by: Nightwin.6423

Nightwin.6423

I wouldn’t mind if all the greatsword did was summon minions

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Posted by: CureForLiving.5360

CureForLiving.5360

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

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Posted by: tekfan.3179

tekfan.3179

Actually, in the books necromancers can raise the corpses of people. For example the necro-sylvari in the first book. Don’t forget prince Rurik from GW1.
Still, I don’t see why necros would need zombie- or skeleton-minions, they don’t even need corpses anymore to raise minions.
I agree on the point that minions, engi-stuff and other conjured entities(spirit-weapons, elementals, etc.) should get some better looks, on the same level as the new enemies featured in the trailer.

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Posted by: Letifer.4360

Letifer.4360

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

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Posted by: Muchacho.2390

Muchacho.2390

Actually, in the books necromancers can raise the corpses of people. For example the necro-sylvari in the first book. Don’t forget prince Rurik from GW1.

Yes they can and always could but they prefer to use constructs of flesh and bones. In gw1 it was the same.

I think some of the reasons why necromancer choose undead constructs over walking corpses is because non necros were more accepting to the constructs then to the corpses.

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Posted by: Ralanost.8913

Ralanost.8913

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.

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Posted by: Letifer.4360

Letifer.4360

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.

Those are mines, they behave like a shield.

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Posted by: Ralanost.8913

Ralanost.8913

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.

Those are mines, they behave like a shield.

Really? I didn’t see them explode.

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Posted by: Letifer.4360

Letifer.4360

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.

Those are mines, they behave like a shield.

Really? I didn’t see them explode.

They disappeared as soon as the engi got close to the 1st mob

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Posted by: Ralanost.8913

Ralanost.8913

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.

Those are mines, they behave like a shield.

Really? I didn’t see them explode.

They disappeared as soon as the engi got close to the 1st mob

No, his charging into the mobs just leaves them behind. They didn’t explode, they just went offscreen when he moved faster.

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Posted by: Zeefa.3915

Zeefa.3915

But… I like the minions the way they are. My flesh golem is disgusting and adorable at the same time… I call him Philip.

Life doesn’t stop being funny just because the dead can’t laugh.

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Posted by: Corax.7381

Corax.7381

So this thread is suggesting that Necros, instead of being able to summon grotesque and, quite frankly, pretty deadly-looking creatures made of flesh, bone, and shadow, should be able to conjure armored skeletons and rag-wearing zombies seen in 5102894291 other games?

Yeah, no.

“Quaggan will kick your tail so hard it slaps you in the face!” – Willoo

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Posted by: Letifer.4360

Letifer.4360

Meanwhile over in the corner Engis weep about their forced hobo sacks…….

Bah engineers are getting flying turrets.

Where did you see that?

It was in the trailer. Dude with the hammer and 3 flying drones was a specialized engineer most likely.

Those are mines, they behave like a shield.

Really? I didn’t see them explode.

They disappeared as soon as the engi got close to the 1st mob

No, his charging into the mobs just leaves them behind. They didn’t explode, they just went offscreen when he moved faster.

I will re-watch it but I doubt that I am mistaken, those things will disappear then close to mobs either by exploding on contact or by receiving damage instead of the engi, it also fits in a melee theme like the one we see with engi with hammer.

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

I think that , making new weapon like greatsword or torch which just summons minions and a skill that heal all minions at once ( or passive that heals them on hit ) will be an amazing idea !
" You should fix their AI too :P "

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

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Posted by: Silverlilly.4526

Silverlilly.4526

Maybe we have seen a necro change already Havroun Weibe summons Krait

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Posted by: anduriell.6280

anduriell.6280

mmm… i think the specialitation will get rid of the minions so don’t count with it. Actually they are having problems with too many objects in the game at the same time (minis hidden due raising player population anyone? ) so this new specitalitations will fix that.
“You want a GreatSword? So give up your minions and wee give you an strong attack. "

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

How about we get the old GW1 Flesh Golem model back in place. GW2 model is horribly underwhelming on the viciousness visual.

Protest with me: “We want Spikey back! We want Spikey back!”

I’ll get the signs posts and picket line ready. You get the pitch forks and torches!

“Be like water” – Bruce Lee