New and Existing Dungeon Changes

New and Existing Dungeon Changes

in Guild Wars 2: Heart of Thorns

Posted by: Khorthall.1682

Khorthall.1682

Q:

As I do hope new dungeons will be introduced with Heart of Thorns, will the existing dungeons ( Ascalonian Catacombs, Citadel of Flames, Honor of the Waves, Etc ) also change with the expansion, be it new dungeon paths, overhauls or revamps?

I remember a post by Arenanet long ago that all the existing dungeons will receive revamps/overhauls, I have noticed the change with the final bosses in Ascalonian Catacombs, was this just specific dungeons or has there been changes that I have not noticed so far?

New and Existing Dungeon Changes

in Guild Wars 2: Heart of Thorns

Posted by: cranos.5913

cranos.5913

A lot of the recent “changes” are being seen as bugs (like the 180 radius attacks) or lupi’s ranged auto attack hitting in melee. That being said, they never put dungeon changes in the patch notes so who knows…

As for new dungeons or changes to old ones, I would not get my hopes up. IF (and that’s a big if) we see new instances they’ll most likely focus more on fractals, but we haven’t heard any word on instanced content yet in any HoT announcement.

Personally I highly doubt we’ll get any instanced group content.