New camera tech

New camera tech

in Guild Wars 2: Heart of Thorns

Posted by: Myrden.2456

Myrden.2456

Just watched the Ready Up and have to say the new camera tech looks nice. First person was beautiful, good work Mr. Gee. I will be interested in seeing how much zoom in and out there is between the max and min come March 10. Based on the demos, it looks great.

New camera tech

in Guild Wars 2: Heart of Thorns

Posted by: DocZed.6973

DocZed.6973

Thank the Six for your confirmation.
I was at work during Ready Up (still am), and look forward to watching it on their YouTube or on some third party channel like WP.

All 9 classes leveled and geared to 80!
Remnants of Hope [HOPE]: Tarnished Coast

New camera tech

in Guild Wars 2: Heart of Thorns

Posted by: Belzebu.3912

Belzebu.3912

While you are at work (just like myself) there is a link to the dulfy’s notes:
http://www.reddit.com/r/Guildwars2/comments/2xe0if/ready_up_camera_change_notes/

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

New camera tech

in Guild Wars 2: Heart of Thorns

Posted by: Curunen.8729

Curunen.8729

Kitten fantastic – this is hands down going to be my favourite and best update for the game. Can’t wait.

(Built in crosshair/sticky camera toggle next and binding mouse buttons to skills next, without using third party tools like autohotkey?)

New camera tech

in Guild Wars 2: Heart of Thorns

Posted by: Korgov.7645

Korgov.7645

I would like to see an option for preventing camera angle/position change when going to/from downed state or when using siege in WvW. Same option could also prevent the minimap zook-lock when entering lord rooms or Stonemist upper levels.

The option could be on by default as I bet everyone hates the current behaviour.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire