New mesmer, guard, necro skills in PVE
Greatsword feels pretty weak and clunky. It needs a boost in damage for how slow it is. #1 is just too slow regardless of damage and the chill from it is really short. Gravedigger needs 100% recharge bonus and it should continue spinning until it doesn’t hit a foe below 50% HP. #3 is unreliable for LF gen, needs a shorter cast time. #4 should pulse every second and have less aftercast. #5 aims where your character is facing instead of where the enemy is, making it hard to use. To be fair, it’s issues in PvE are partially alleviated.
Reaper Shroud feels great and powerful, though #2 is awkward to use since it doesn’t stop at your foe.
The shouts are pretty meh. They aren’t terrible, but they aren’t exactly great. “Your soul is mine!” needs a bit more healing and LF, or a lower cooldown. “Suffer!” needs a lower cast time. “Rise!” needs better minions to summon (personally I have the idea of blood minions that naturally degenerate 10% HP per second). “You are all weaklings!” should have longer stability (1 stack for 5 seconds for each target hit). “Chilled to the bone!” should have a longer stun that’s unbreakable, as well as a lower cast time.
A couple of the traits aren’t very good; Shivers of Dread feels short, Chilling Nova got overnerfed, Deathly Chill just deals very very low damage.
(edited by The Wizland.8435)