New mixing legendaries.
Anet hasn’t given us any information on this so I wouldn’t believe what you hear without hearing or reading it from Anet themselves
Anet hasn’t given us any information on this so I wouldn’t believe what you hear without hearing or reading it from Anet themselves
I think they will be staying away from Eternity style legendary weapons. Eternity originally wasn’t even done when the game released and it took a long time to add extra effects. I’d rather them put more time into the other legendaries than make three slightly different legendaries.
But if the Juggernaut be announced as a ranged weapon shouldn’t it have some new effects ?! as a rainbow for stuffs or unicorns for bows.
Hopefully Anet will add some “mixed” weaps or will add some new effects.
But if the Juggernaut be announced as a ranged weapon shouldn’t it have some new effects ?! as a rainbow for stuffs or unicorns for bows.
Hopefully Anet will add some “mixed” weaps or will add some new effects.
Hammer was announced as ranged, Juggernaut is a skin. They will likely add effects for the animations befitting of the legendary.
Eternity/Twilight/Sunrise are used as a ranged weapon by mesmers and have repesctive effects to their melee versions, and I think we will get the same in Juggernauts case.