New non-skin loot?
When you see people rocking a full set, you know they’ve run a lot of Silverwastes and gotten through some of those annoying achievements to get it.
Because going through “annoying achievements” surely is on the top of my list of things to admire…
I think having more options in one’s wardrobe is always a good thing. The difficulty though is that tastes vary widely.
For myself, I think the best armours in the game are the Sylvari racial ones. Some of the Arbor dungeon ones are ok too. And I really love the gem shop magitech medium armor skin. The crafted exotic heavy draconic (?) set is nice too.
But honestly I think most of the rest range from mediocre to dreadful. To me it looks like it’s been styled for the Asian market. That makes good business sense and I don’t mind it being in the game at all, but I’d never wear it. So there’s no incentive for me to get most of the game’s gear. As a general rule, the higher up it goes the uglier it gets. Legendary weapons are the prime example.
That’s one of the advantages of the mastery system. It’s not taste-specific.
But I agree it kind of sucks that loot is just fodder, not just for the tp but for salvage. It’s truly bizarre but nothing excites me half as much at the moment as getting level 80’ish green and blue cloth armour, cos that means a chance at silk.
So I was thinking about it and, one problem with the no new gear tier policy is that we have no big new numbers that other MMOs rely on to push players through. Now GW2 is not that type of game of course, but it means gear can’t just be new weapons and armor like other MMOs.
Many would argue that isn’t a problem at all. New gear tier is simply a way to gate content from players – if they don’t have new gear, they aren’t going to be able to do the new content; the new Masteries system is a different way of gating content by forcing players to grind something else other than gear, except it’s not dictated by the iron fist of RNGesus.
What do you think would be a good way to grant us players good loot, without resorting to a new gear tier?
Increase variety and the effectiveness of various builds, so that more people will be encouraged to create alts of the same class with wildly different builds.
I had three pages of characters on Champions Online, which is around 39 characters, because there were so many different effective builds and gear combinations I could make; every piece of gear I got was worth something, I never sat there and thought “well, that’s a useless stat/stat combination” like I do in GW2 when I pick up Condition/Toughness/Healing Power (for example) gear.
Conversely in GW2 I only have 8 characters (one of each class) with two builds each (generally an offense-heavy power or condi build and a soldier build for events with structures that can’t be crit) and that pretty much all I will have until new classes are released; I have no incentive to create any more characters and thus any gear I find, even if they have good stats, are worthless to me (beyond their selling/salvaging value).
Because going through “annoying achievements” surely is on the top of my list of things to admire…
At least they are persistent.
I think having more options in one’s wardrobe is always a good thing. The difficulty though is that tastes vary widely.
Medium armour needs more trench-coats :P