New weapons for prof are hardtied to specs?

New weapons for prof are hardtied to specs?

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Posted by: MauricioCezar.2673

MauricioCezar.2673

So, lets say the warhorn for ele as example, we are obligated to have tempest equipped in order to be able to use warhorn?

Or can we use warhorn regardless of what specializations are equiped?

I sincerely imagine that the new weapon is not hard-blocked to the elite specialization, since it would be strane having the weapon automatically unequipped when trading specs.

And worse of al, would be very strange if we get lets say MH sword as future elite spec, and can’t combine sword+WH i.e.

New weapons for prof are hardtied to specs?

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Posted by: Turamarth.3248

Turamarth.3248

Weapons are restricted to the elite specialisations.

Brandar – Kodash [DE]
[SPQR]

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Posted by: Aye.8392

Aye.8392

You are free to choose your weapon separately from your trait lines just as you are now. The elite trait line will have good synergy with the weapon, but it isn’t required that you take it.

www.AlchemyIncorporated.net
Sorrows Furnace

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Posted by: Durzlla.6295

Durzlla.6295

You are free to choose your weapon separately from your trait lines just as you are now. The elite trait line will have good synergy with the weapon, but it isn’t required that you take it.

This, it’s like how many current specializations have synergy with the weapon, like marksmanship and LB for ranger. They’ve got a trait and it works well together.

However, with elite specializations you NEED to have that spec equipped to use the weapon, but you’re not forced to use said weapon.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

New weapons for prof are hardtied to specs?

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Posted by: MauricioCezar.2673

MauricioCezar.2673

Can anyone provide a link with confirmation of such thing? Seens completely out of sense the new weapon be hard-tied to spec lol. How are we supposed to match future weapons (As i.e sword+warhorn) if only 1 elite spec is allowed?

It is not likely the new weapon have some super awesomeness skill that makes it be restricted.

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Posted by: MiniEquine.6014

MiniEquine.6014

Can anyone provide a link with confirmation of such thing? Seens completely out of sense the new weapon be hard-tied to spec lol. How are we supposed to match future weapons (As i.e sword+warhorn) if only 1 elite spec is allowed?

It is not likely the new weapon have some super awesomeness skill that makes it be restricted.

I don’t have a link right now, but the point of the elite specs is that you can have up to one elite spec equipped, and in equipping the elite spec you enable use of the elite spec weapon. It actually does make sense since the weapon for the elite spec, and the class mechanics, often act considerably different from the normal weapons and mechanics. The elite specs also “change” your class name, so a Mesmer with the Chronomancy elite spec is a Chronomancer, not a Mesmer (even though they are technically a Mesmer still). This technicality prevents you from being both a Chronomancer and [Elite spec #2 name].

Also, you’re not supposed to match future weapons from other elite specs with other elite spec weapons. The class core weapons aren’t going to change and you’ll always have those to play around with.

As of right now, this is how it works. There’s no saying they won’t change this up at some point in the future, like when they announce the 2nd round of elite specs, but until then we’ll just have to wait and see.

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Posted by: Slapinator.4196

Slapinator.4196

If you watch the reaper livestream or read the wiki the first minor trait is the one that allows you to equip greatsword if you don’t take the trait line you can’t equip it nor can you use the shouts.

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Posted by: MiniEquine.6014

MiniEquine.6014

If you watch the reaper livestream or read the wiki the first minor trait is the one that allows you to equip greatsword if you don’t take the trait line you can’t equip it nor can you use the shouts.

Reaper:
“Minor Adept Shroud Knight.png Shroud Knight You can equip greatswords and use reaper shouts. Death Shroud is replaced with Reaper’s Shroud, which has more melee oriented skills. "

Dragonhunter and Chronomancer both lack these traits though, which is rather weird. In fact, Anet should be made aware of this lack of information in-game.

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Posted by: Conncept.7638

Conncept.7638

Can anyone provide a link with confirmation of such thing? Seens completely out of sense the new weapon be hard-tied to spec lol. How are we supposed to match future weapons (As i.e sword+warhorn) if only 1 elite spec is allowed?

It is not likely the new weapon have some super awesomeness skill that makes it be restricted.

I can’t tell you where, but they have stated that weapons are tied solely to specializations, and you can only use one specialization at a time, and it wasn’t any interpretation, it was flat out stated in as simple language as that.

Simple fact is, they cannot have a variable build system and just continually expand the breadth of options, doing so decreases build diversity overtime by creating combinations that weren’t meant to happen between new and old content. MTG proved this a decade ago when they changed their tournament format to the last three sets and core set.

This is why, in the sub-classes thread where specialization came from, many players agreed that ANet should add sub-class content at the cost of certain base class content. Because they had to limit it somehow, and the options were either to take from the base class content as a control mechanism, or just flat out not allow the sub-class content to interact with each other. Unfortunately I must admit most players spoke against removing content as a cost, because most know jack-squat about game design and can’t see far enough past their noses to realize there had to be a control mechanism, and that by refuting one, they were supporting another. So in the end, this is what player feedback stuck us with.

(edited by Conncept.7638)

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Posted by: MauricioCezar.2673

MauricioCezar.2673

I am more assuming this has been overseen by anet. I just can’t see myself ingame, swapping my spec line and then poof, automatically unequip the weapon I was using.

Also, seens very very strange for the 1-handed weapons to be all this locked, for reasons already stated on my previous posts.

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Posted by: MattyP.6954

MattyP.6954

It looks like they will be restricted to the Elite Specs. The Adept Minor for Reaper allows for Greatsword use.

https://wiki.guildwars2.com/wiki/Reaper

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: Belzebu.3912

Belzebu.3912

Putting it simple:
Tempest can use any ele weapon + wh, and you are not required to equip wh
Ele can’t use wh at all.

Same goes with all elite specs.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

This makes me sad, it means none of them are truly getting new weapons, it’s just a gimmick for the specializations, I guess to make them more attractive, get more people who would otherwise ignore it to use it.

Says a lot about your new spec if you need to trap people into it to play with the new weapon.

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

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Posted by: MiniEquine.6014

MiniEquine.6014

This makes me sad, it means none of them are truly getting new weapons, it’s just a gimmick for the specializations, I guess to make them more attractive, get more people who would otherwise ignore it to use it.

Says a lot about your new spec if you need to trap people into it to play with the new weapon.

Or just make it enticing enough where the person wants to both use the spec and the weapon? You may find people taking E.spec lines just for the traits and profession mechanics/utilities while leaving the weapon alone. Even if the reverse can’t be done, it’s hardly reasonable since none of the traits outside of the E.spec line stand a chance of giving the E.spec weapon extra damage or abilities.

You could say we are locked into certain traitlines right now because they give boosts to certain weapons we want to use. This happens quite frequently.

New weapons for prof are hardtied to specs?

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Posted by: MattyP.6954

MattyP.6954

This makes me sad, it means none of them are truly getting new weapons, it’s just a gimmick for the specializations, I guess to make them more attractive, get more people who would otherwise ignore it to use it.

Says a lot about your new spec if you need to trap people into it to play with the new weapon.

Frankly, I don’t think it goes far enough. I think, to differentiate the elite specs from the professions, it might be cool to have them lose access to a trait line and weapon set. Like a dragon hunter no longer being able to use staff. It probably wouldn’t work, but it would differentiate elites way more.

Server — Fort Aspenwood
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

This makes me sad, it means none of them are truly getting new weapons, it’s just a gimmick for the specializations, I guess to make them more attractive, get more people who would otherwise ignore it to use it.

Says a lot about your new spec if you need to trap people into it to play with the new weapon.

Or just make it enticing enough where the person wants to both use the spec and the weapon? You may find people taking E.spec lines just for the traits and profession mechanics/utilities while leaving the weapon alone. Even if the reverse can’t be done, it’s hardly reasonable since none of the traits outside of the E.spec line stand a chance of giving the E.spec weapon extra damage or abilities.

You could say we are locked into certain traitlines right now because they give boosts to certain weapons we want to use. This happens quite frequently.

Yes, we are currently soft locked into weapon/specs for the purpose of optimization and/or min/maxing.

But I have the option of configuring how I’d like, if I find a certain setup better for other reasons than min/maxing one weapon.

People are going to argue, “well without the elite spec the new weapon isn’t going to be min/maxed for best performance so it’s pointless without it”

To which I respond, great, less customization is exactly what we need, break out the cookie cutters boys!

Why are we allowed to select anything? Given an illusion of customization instead of just being given a list of builds to pick from?
I mean I see plenty of people saying we shouldn’t be allowed to make/run sub-par (read, non min/maxed) builds.

Why not do this for all weapons then? Hard lock them into specific trait lines so us dumb dumb gamer’s can’t ruin anyone else’s experience by not being properly min/maxed?

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

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Posted by: starlinvf.1358

starlinvf.1358

This makes me sad, it means none of them are truly getting new weapons, it’s just a gimmick for the specializations, I guess to make them more attractive, get more people who would otherwise ignore it to use it.

Says a lot about your new spec if you need to trap people into it to play with the new weapon.

Or just make it enticing enough where the person wants to both use the spec and the weapon? You may find people taking E.spec lines just for the traits and profession mechanics/utilities while leaving the weapon alone. Even if the reverse can’t be done, it’s hardly reasonable since none of the traits outside of the E.spec line stand a chance of giving the E.spec weapon extra damage or abilities.

You could say we are locked into certain traitlines right now because they give boosts to certain weapons we want to use. This happens quite frequently.

That depends on the synergy though….. and Anet has been very hit and miss with Core traits and mechanics for the longest times. And looking at the guardian DH traits, I could easily do without the traits, or the traps, or new profession mechanics, and just use the Bow as is.

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Posted by: Obtena.7952

Obtena.7952

I am more assuming this has been overseen by anet. I just can’t see myself ingame, swapping my spec line and then poof, automatically unequip the weapon I was using.

Also, seens very very strange for the 1-handed weapons to be all this locked, for reasons already stated on my previous posts.

It may not unequip the weapon associated with the elite spec … it could simply remove the skills from the hotbar or some other way to lock out without making the weapon leave your hand.