No S3 Until late this year?

No S3 Until late this year?

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Posted by: Oldirtbeard.9834

Oldirtbeard.9834

No S3 until late this year means no more money from me, I do not care about Raiding, I do not PVP, I swapped to this game only because of the Open World PVE. It’s bad enough we went almost a year between the end of Season 2 to HoT which was considerably short on narrative compared to S2 but now we have to wait just as long for S3? I sure hope you cashed in on PVP and Raiding because those of us that are your actual base the casual player are tired of being shafted by your company.

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Posted by: Sicarius.4639

Sicarius.4639

Unfortunately I can’t suddenly make more PvE content in the world of Tyria for you, but I would suggest you play alternatives whilst you wait.

GW2 has always been a game you play a bit then come back when something interesting happens, it just seems that right now there is quite a drought.

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Posted by: Vayne.8563

Vayne.8563

I guess the people playing the raid will have to spend the money on the gem store in the meantime. It’s not my cup of tea either.

I wish I knew what percentage of the playerbase was actually raiding and how that compared to the percentage of the playerbase who did Living Story stuff.

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Posted by: General Health.9678

General Health.9678

I’ve not seen any figures to suggest the casual player (plays casually, doesn’t have enough gold to buy gems, doesn’t have enough commitment to but gems with rl cash) contributes more than the raider (major time investment, totally committed to the game, very high chance they convert gold to gems and use cash to buy gems) is their actual base.

If you mean there are more casual pve’rs than raiders then sure but I’d imagine that raiders spend more than casuals and also that casuals are more likely to become raiders than vice versa.

You could say the same thing about dungeoners and fractalers and scribes.. It’s more a measure of involvement than anything, doesn’t matter what the current label of the latest thing you dislike is.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

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Posted by: Vayne.8563

Vayne.8563

I’ve not seen any figures to suggest the casual player (plays casually, doesn’t have enough gold to buy gems, doesn’t have enough commitment to but gems with rl cash) contributes more than the raider (major time investment, totally committed to the game, very high chance they convert gold to gems and use cash to buy gems) is their actual base.

If you mean there are more casual pve’rs than raiders then sure but I’d imagine that raiders spend more than casuals and also that casuals are more likely to become raiders than vice versa.

You could say the same thing about dungeoners and fractalers and scribes.. It’s more a measure of involvement than anything, doesn’t matter what the current label of the latest thing you dislike is.

I’d be willing to be the opposite is true. You think casual means not commited, but I’m casual by nature and very commited Pretty sure I’ve spent more on the game than most people. And I have a guild full of casuals that buy wings and outfits and bank space and stuff…but they don’t raid, and most of them don’t run dungeons either.

Thinking casual isn’t dedicated is wrong, any more than thinking hard core = dedicated. A lot of hard core players are the first to leave a game but they’re so hard to please. Not enough hard content, hard core players get annoyed, post on forums and make leaving threads.

Casual players just enjoy doing what they’re doing. They’re not too stressed about balance, or playing a profession they like or not getting into speed run groups because they’re a necro. They don’t care that they’re bear bow rangers.

But very often, casual players do things like collections or hunt achievement points. They just enjoy banging around the open world more than challenging instanced content.

Raiders raid until they hit their cap and go do something else. Casuals are often here day in and day out.

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Posted by: General Health.9678

General Health.9678

If we’re talking “actual base” and looking at who makes anet money.. it’s still not the casuals you’re talking about.

Those collections and achievement points.. there’s a lot of those bow bear rangers you mention that think even those things are too hard. There might be a LOT of those people but you wouldn’t want them to be your base when you need your game to make money.

Those raiders that come and play then leave? Maybe they bring thousands of dollars each time they come around. That would make them a desirable group to target.

All of which is a bit irrelevant. The “actual base” of casuals is not being ignored by the addition of the raid which is being worked on by a separate team.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

(edited by General Health.9678)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Is there any concrete evidence or even a hint that’s more expansive than the anecdotal, that there’s any relationship between preferred game content and cash shop spending habits? (Discounting of course the people whose preferred game content actually is just the consumption of cash shop stuff.)

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Posted by: Nila.7813

Nila.7813

HoT is a piece of kitten in every way shape or form

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Posted by: Vayne.8563

Vayne.8563

If we’re talking “actual base” and looking at who makes anet money.. it’s still not the casuals you’re talking about.

Those collections and achievement points.. there’s a lot of those bow bear rangers you mention that think even those things are too hard. There might be a LOT of those people but you wouldn’t want them to be your base when you need your game to make money.

Those raiders that come and play then leave? Maybe they bring thousands of dollars each time they come around. That would make them a desirable group to target.

All of which is a bit irrelevant. The “actual base” of casuals is not being ignored by the addition of the raid which is being worked on by a separate team.

Evidence? I have people in my guild who have burned through thousands of dollars that never ever entered a raid. All you need to do is buy black lion keys for that. Do raiders buy more black lion keys than casual players?

Casual players are often casual because they don’t have huge time. They won’t necessarily be playing hundreds of games. Maybe they don’t have time because they’re out working. Maybe people who have more free time raid and people who have less free time are more likely to raid.

Raiders may very well convert gold to gems and not spend a dime on the cash shop. Casuals however, who like the game but don’t have time, could easily blow some money on gems to convert to gold that they can then use to buy whatever they want.

This isn’t really guesswork on my part since I’ve seen a lot of casuals I know personally blow a lot of money on the cash shop. It’s not that I think this happens. I know this happens.

Unless you think I know the only 20 or 30 casuals who do this and it’s some weird abberation.

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Posted by: chaosmaster.3196

chaosmaster.3196

Yup. I’m here waiting for the kitten legendaries they promised…

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Posted by: General Health.9678

General Health.9678

I love you think you’re the epitome of casual.
People in your guild who have burned through thousands of dollars are not casual.
Do raiders buy more keys? Who knows.. isn’t that the point?

Say we swap “raider” for “guild hall”. Did you “casually” max out yours? No.
Did the game shaft the “actual base” when they introduced guild halls? No.

Your point seems to be “my guild and i blew thousands of dollars on this game and we’re casuals” which I don’t really think adds anything.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

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Posted by: Vayne.8563

Vayne.8563

I love you think you’re the epitome of casual.
People in your guild who have burned through thousands of dollars are not casual.
Do raiders buy more keys? Who knows.. isn’t that the point?

Say we swap “raider” for “guild hall”. Did you “casually” max out yours? No.
Did the game shaft the “actual base” when they introduced guild halls? No.

Your point seems to be “my guild and i blew thousands of dollars on this game and we’re casuals” which I don’t really think adds anything.

I run a casual guild, advertised as a casual guild, with a couple of hundred people, most of whom self-identify as casual. The work casual means we don’t take this so seriously. That’s all it means. I know people who play less who are more hard core in their approach to the game and I know people who play more who follow the world boss train around, in between bouts of chatting in map chat. These people have mostly not done triple trouble, but they do SB and the Fire ele all the time.

I think they’re casual.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I was kind of bummed to hear that we won’t see LS3 until July at the earliest. Granted, at this point, that’s only 4 months away…but 4 months is a long time in a game, depending on what we get between now and then.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: cptaylor.2670

cptaylor.2670

I share your sentiment, op. It seems the focus has been entirely on pvp seasons and raid wings that I’ll probably never complete.

Would be nice to have a new map or something to tide us over. I’m interested in finding out what the quality of life improvements are next quarterly update, but it seems like it won’t be anything as exciting as a new map or hint at where the story is going from where it left off after Mordremoth. Just seems like an insanely long gap from killing the big bad of this expansion to going months and months without dealing with the aftermath.

Instead we get a “reworked” pvp season that’s 10 times worse than the last, and a sloth.

Would be nice to have a tutorial/story mode of the raids for 5 players that don’t provide as great of rewards but allow those of us that don’t even have interest in seriously raiding to see the content.

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Posted by: Swagger.1459

Swagger.1459

No S3 until late this year means no more money from me, I do not care about Raiding, I do not PVP, I swapped to this game only because of the Open World PVE. It’s bad enough we went almost a year between the end of Season 2 to HoT which was considerably short on narrative compared to S2 but now we have to wait just as long for S3? I sure hope you cashed in on PVP and Raiding because those of us that are your actual base the casual player are tired of being shafted by your company.

The rest of the game was “shafted” because most of the teams were put on LS duty… Also, the way they handled it (“free” and shoved out the door) was just not profitable enough and healthy for the overall game.

I sincerely hope that each new LS chapter is included with each xpac, it’s the only way the devs will earn the revenue to start bringing quality changes and updates.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Healix.5819

Healix.5819

I sincerely hope that each new LS chapter is included with each xpac

As in season 2 should have been included with HoT? Considering they’re planning on selling a single box by bundling the past expansions for free, giving everything away for free is highly unlikely. After the outrage of including the core game however, maybe they’re not planning on doing that anymore and will instead force you to buy the living story by selling HoT for $20 next expansion with the story included.

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Posted by: Swagger.1459

Swagger.1459

You’ll have to own hot for the next LS update.

Core and hot will be bundled into the next xpac. I saw no mention off itemizing things differently.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: moony.5780

moony.5780

Casual can have 1000 meanings..everyone use it different x)

but y..i agree..the ls is faaar too late…i would call myself semihardcore…bcs i wanna test my limits and i prefer loseing while trying than winning while yawning….but ls is love <3 ls is life <3

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Posted by: CaptainVanguard.4925

CaptainVanguard.4925

Frankly im more upset at the fact they added a certain [SPOILER] Faction into the game thats gated entirley behind the raid forcing people to go through it if the want to experience any continuation for the story.

Frankly I am disgusted A-net even thought that was a good idea, because honestly, that couldnt have been more poorly decided.

Not only are you putting one of GW’s most nameworthy factions into the game, but you specifically chose to bring it into the game “as” part of the raid.

You messed up, big time.

Gating story behind a raid is NEVER good storytelling and frankly I am scared this will become the norm, especially considering people are tired of raiding in general and generally tired of content that requires “challenging groups”.

If A-net continues down this path with LS3 and beyond, they can consider a good portion of the playerbase who came here for the story to have left without another word.

Content exclusivity, if you insist on making it exclusive, should be reserved “only” for the gear and items people earn via content grinding, not, story content which should be accessable by default to everyone especially when so much of it is tied to the player character.

I am honestly terrified A-net is going to do more raids focused too heavily on major events and big reveals and as a result, people will have to “group up or GTFO”.

Im sorry but this is just “the” wrong attitude to take when it comes to the game, really, you either need a “story mode” version of the raid that any player can solo purley to experience the story itself or you simply need to avoid making raids tied to story form now on and make them avoid it entirley.