"Our Map"

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Posted by: JLHiggs.6258

JLHiggs.6258

The following has me very concerned (although I am otherwise hyped for this expansion). I don’t like the singular here:

From an environment standpoint, this is the largest amount of vertical space we have ever built in the game. Our map spans huge distances up in the air. We are actually able to climb to the very top of the jungle and look down on everyone below. We’re adding hang gliding, so you won’t have to fall to your death every time. We’re adding a lot of abilities that will take advantage of the amount of 3D space that we’ll make use of as part of these adventures in the jungle.

http://www.shacknews.com/article/87848/guild-wars-2-director-discusses-heart-of-thorns-revenants-guild-halls-and-more

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Posted by: Ambika.6257

Ambika.6257

Well…if it’s a map the size of 5 zones, I’ll be satisfied.

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Posted by: Morsus.5106

Morsus.5106

First the interview says only one specialization per class, then it says only one map. I may not get the expansion after all.

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Posted by: Diovid.9506

Diovid.9506

I think it’s not meant to be taken literal there. The HoT site talks about maps plural.

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Posted by: Morsus.5106

Morsus.5106

I think it’s not meant to be taken literal there. The HoT site talks about maps plural.

Either Anet needs new PR, or Colin just likes playing with my emotions…

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Posted by: butch.8136

butch.8136

^ Or they forgot to add a ‘s’.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: lordkrall.7241

lordkrall.7241

The article also talks about a Malik, which we know means Mallyx (based on the information from the stream). So it is fully possible that they actually said maps but the author either misheard or mistyped.

It might simply also be talking about the region Heart of Maguuma. They usually refer to the zones as zones rather than maps after all.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: JLHiggs.6258

JLHiggs.6258

All very possible explanations. I am hoping the deep dives confirm my optimism as opposed to the occasional pessimism. I am a “fanboi” so to speak, so I find myself thinking they’ll do something amazing.

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Posted by: Endo Kazuki.2086

Endo Kazuki.2086

The following has me very concerned (although I am otherwise hyped for this expansion). I don’t like the singular here:

From an environment standpoint, this is the largest amount of vertical space we have ever built in the game. Our map spans huge distances up in the air. We are actually able to climb to the very top of the jungle and look down on everyone below. We’re adding hang gliding, so you won’t have to fall to your death every time. We’re adding a lot of abilities that will take advantage of the amount of 3D space that we’ll make use of as part of these adventures in the jungle.

http://www.shacknews.com/article/87848/guild-wars-2-director-discusses-heart-of-thorns-revenants-guild-halls-and-more

Are you this obsessed with the expansion? It is a transcript of a phone interview. They either forgot a ’’s’’ , it is really one map or something else. Frickin wait for the details in the upcoming months. =.=

(edited by Endo Kazuki.2086)

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Posted by: JLHiggs.6258

JLHiggs.6258

Are you this obsessed with the expansion? It is a transcript of a phone interview. They either forgot a ’’s’’ or it is really one map. Frickin wait for the details in the upcoming months. =.=

Yes, I am this obsessed, and as I note above, I am hoping that a number of the explanations play out. That being said, speculation isn’t unhealthy. It’s a relatively normal human reaction to uncertainty, and I intend to continue in a civil version of said speculation that won’t be contained by someone telling me to “frickin” do something.

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Posted by: maddoctor.2738

maddoctor.2738

The following has me very concerned (although I am otherwise hyped for this expansion). I don’t like the singular here:

From an environment standpoint, this is the largest amount of vertical space we have ever built in the game. Our map spans huge distances up in the air. We are actually able to climb to the very top of the jungle and look down on everyone below. We’re adding hang gliding, so you won’t have to fall to your death every time. We’re adding a lot of abilities that will take advantage of the amount of 3D space that we’ll make use of as part of these adventures in the jungle.

http://www.shacknews.com/article/87848/guild-wars-2-director-discusses-heart-of-thorns-revenants-guild-halls-and-more

Or it means the map of HoT… why should it have been maps? It’s one map, the map of the expansion, like they wouldn’t say our maps span for the original game either. It doesn’t say our zone span, it’s the whole map of the expansion, it doesn’t need to be plural. You don’t say “the maps of Tyria”, you say “the MAP of Tyria”, and in this case “the MAP of HoT” and not “the maps of HoT”, simple logic.

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

I for one an extremely hyped about new map/maps verticality. Now if they don’t screw this up by making it 3 flat floors with some simplisting “upjumping” and gliding then we’re in for something revolutionary. A-net has already shown potential for maps that are interesting in z-axis, especially with recent additions from living story. If they can truly make a multi tiered jungle where traveling from one “level” to another includes climbling steep obstacles using junle skills, some well placed jumping, maybe even using some situational mechanics like mount or wind gust taking you up, then we’re in for a treat. I expect a jungle – chaotic, erratic, living and breathing each step you take. Not some flat zone above, ton of empty space under it till we hit ground level, then again ton of nothing till we descend into roots.

However so far i have every reason to believe they will not screw this up and i’m keeping my fingers crossed and my money ready to toss it into my screen:)

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Posted by: misterman.1530

misterman.1530

I for one an extremely hyped about new map/maps verticality. Now if they don’t screw this up by making it 3 flat floors with some simplisting “upjumping” and gliding then we’re in for something revolutionary. A-net has already shown potential for maps that are interesting in z-axis, especially with recent additions from living story. If they can truly make a multi tiered jungle where traveling from one “level” to another includes climbling steep obstacles using junle skills, some well placed jumping, maybe even using some situational mechanics like mount or wind gust taking you up, then we’re in for a treat. I expect a jungle – chaotic, erratic, living and breathing each step you take. Not some flat zone above, ton of empty space under it till we hit ground level, then again ton of nothing till we descend into roots.

However so far i have every reason to believe they will not screw this up and i’m keeping my fingers crossed and my money ready to toss it into my screen:)

If they turn the entire zone into a frustrating JP, then it would be a no go for me. I suck at JPs. Have done a few, but no where near all of them.

So, if this turns into an arcade-style, lightning reflexes kind of map, no thanks.

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Posted by: Pifil.5193

Pifil.5193

There are several typos and other errors in that article, I’m not reading too much into that “our map”.

I suspect it’s a mistake, either Colin mispoke or the author misheard (or mistyped).

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Posted by: BrunoBRS.5178

BrunoBRS.5178

i’d like to point out that the interview is full of typos and bad grammar, so you could just add that up to the list, probably.

LegendaryMythril/Zihark Darshell

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Posted by: psizone.8437

psizone.8437

First the interview says only one specialization per class, then it says only one map. I may not get the expansion after all.

They also say that it’s one specialisation with the expansion but that they’d use the specialisation system to give players new skills and traits later on, implying new specialisations will be coming. This is going to allow them to give us new traits and utilities without them feeling out of place or useless.

As for the map, one map could technically be multiple zones, we won’t know for several weeks.

It’s way too soon to decide if this expansion is worth buying or not, hold the dramatic tone until we actually have all the concrete info

Brotherhood of Blub [blub]

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Posted by: MashMash.1645

MashMash.1645

First the interview says only one specialization per class, then it says only one map. I may not get the expansion after all.

They also say that it’s one specialisation with the expansion but that they’d use the specialisation system to give players new skills and traits later on, implying new specialisations will be coming. This is going to allow them to give us new traits and utilities without them feeling out of place or useless.

As for the map, one map could technically be multiple zones, we won’t know for several weeks.

It’s way too soon to decide if this expansion is worth buying or not, hold the dramatic tone until we actually have all the concrete info

My assumption, and its just an assumption, is that further expansions would add additional Masteries and chains – things relevant to the area’s the expac is set in. No real need to swamp players with dozens of new things every xpac.

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

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Posted by: Arewn.2368

Arewn.2368

If it’s a particularly large map, as they seem to be implying it is, then I think it’ll be okay.
You can also consider that we might not be fighting Mordremoth right off the bat when the xpac launches. They might have more maps “in storage” to release thereafter and build a lead-up to the final confrontation through LS style releases.
…which I might actually prefer. People bum-rushing through the content and killing Mordremoth within the first few days of launch would be kind of lame.

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Posted by: Olvendred.3027

Olvendred.3027

You want to be that technical? The “map” is what you open when you press M. That’s the only thing in game that’s known as the map. Something like Brisban Wildlands or Gendarren Fields is a “zone.”

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Posted by: yanipheonu.5798

yanipheonu.5798

After the whole only one specialization thing, they’re making me really nervous. I’d like to think its one massive map, but they’ve got me second guessing them.

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Posted by: CureForLiving.5360

CureForLiving.5360

I think it’s not meant to be taken literal there. The HoT site talks about maps plural.

Either Anet needs new PR, or Colin just likes playing with my emotions…

Or they never assumed that the player base would literally interpret every single letter. A silly assumption to be honest, would have though they knew us better than that.

After the whole only one specialization thing, they’re making me really nervous. I’d like to think its one massive map, but they’ve got me second guessing them.

I know right! Why even call it a specialization if it’s going to be the only progression? Either specialize or not. It’s technically a choice but not a good one. That’s like going out to diner and being offered a raw t-bone or no t-bone or all. What if I like my t-bone well done or medium-rare? No not a option, ok then… I’ll just sit her nursing my drink then.

EDIT: reading the article they do promise to expand on the system… eventually.

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Posted by: Pifil.5193

Pifil.5193

After the whole only one specialization thing, they’re making me really nervous. I’d like to think its one massive map, but they’ve got me second guessing them.

On the expansion details page they say “maps”, specifically “Explore new open world jungle maps.” I think that’s all you really need to discount the “our map” concerns.

https://heartofthorns.guildwars2.com/

I think that the guy doing the interview simply can’t type too well.

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Posted by: Pifil.5193

Pifil.5193

After the whole only one specialization thing, they’re making me really nervous. I’d like to think its one massive map, but they’ve got me second guessing them.

I know right! Why even call it a specialization if it’s going to be the only progression? Either specialize or not. It’s technically a choice but not a good one. That’s like going out to diner and being offered a raw t-bone or no t-bone or all. What if I like my t-bone well done or medium-rare? No not a option, ok then… I’ll just sit her nursing my drink then.

EDIT: reading the article they do promise to expand on the system… eventually.

Well, they said that specialisation changes your core abilities, traits and so on, so you will be able to do things as a druid that you can’t do as a ranger, and (I’d imagine) that means you can do things as a ranger that you can’t do as a druid.

Johanson: Specializations is a new system that allows you to take each of the professions we have in the game and grow them almost into a new sub-profession or secondary profession. An example of this is, a Ranger can become a Druid. Once a Ranger becomes a Druid, they have the ability to use the powers of the jungle and that gives them new skills, new traits, they can use a new weapon that a Ranger could never use before, and they get new profession mechanics that fundamentally change the way a Ranger plays when they become a Druid.

Now they say you can switch back to be a Ranger at will. I think that’s the core of the specialisations, the change in profession mechanics and traits and the ability to switch between “vanilla” Ranger and Druid.

Mind you the specialisation does sounds like it’s more than the base, so we’ll have to see.

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Posted by: Copestetic.5174

Copestetic.5174

If they turn the entire zone into a frustrating JP, then it would be a no go for me. I suck at JPs. Have done a few, but no where near all of them.

I’m slightly worried about this as well. I’ve never been a fan of platform type games, and Dry Top wasn’t my cup of tea when it came to using all the crystals. Trying to jump before the buff ran out to get to that teeny, tiny edge that only your front toe visibly touches, yet supports your entire body while the rest of you is standing in mid-air. Then there was those few days where the entire zone was laggy for everyone, and people would dying all over the place trying to do the JP, or just trying to get across to another rock.

Really looking forward to the new specializations, PvP updates, Guild Halls, and group content, but not so much with this whole Dry Top x 10 thing they seem to be adding.

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Posted by: Straylight.7529

Straylight.7529

Really looking forward to the new specializations, PvP updates, Guild Halls, and group content, but not so much with this whole Dry Top x 10 thing they seem to be adding.

But that’s the natural evolution of things. It’s inevitable. First we had horizontal maps (every MMO that came before GW2) then we had horizontal maps with the illusion of verticality (GW2) and now we’re going to get actual vertical maps (GW2-HoT). It’s the future of map design!

(edited by Straylight.7529)