(edited by mistsim.2748)
Please Allow Up to 20v20 in GH Arena
I’d rather they make it 100 v 100 so I can stage WvW sized blob v blob fights. CATER TO MY NEEDS.
The size looks like it might be able to facilitate a 20 v 20 though, judging from the footage, although you wouldn’t be able to completely separate (i.e. you’d still be in ranger longbow range). Of course, you could just have some guy manage the obstacles, and maybe put up some wall that they drop down at the start of the match (assuming there’s a wall to begin with).
They already have the OS for GvG facilitation though, so I don’t know if they would tool GH arenas for the same purpose, though it would be nice if they were.
im just saying, up to 20v20 would make pretty much everyone happy and allow for legit gvg’s. it’s an easy change to make.
It would seem that we need battleground size customization (or perhaps it could be an upgrade), an ability to set matchup sizes (honestly, it’s a guild hall, you should be able to decide it) and perhaps even some kind of brawling court? In any case, the size of the place needs to be more clear. Using OS as a measure seems to be a good idea.
So is 20v20 considered “standard sized”. If there’s a consensus in this thread, i’ll just be forwarding this over asap.
for there you have been and there you will long to return.
Same here. 20 vs 20 would be a blast.
It would seem that we need battleground size customization (or perhaps it could be an upgrade), an ability to set matchup sizes (honestly, it’s a guild hall, you should be able to decide it) and perhaps even some kind of brawling court? In any case, the size of the place needs to be more clear. Using OS as a measure seems to be a good idea.
So is 20v20 considered “standard sized”. If there’s a consensus in this thread, i’ll just be forwarding this over asap.
all gvg’s go up to 20v20. 15v15 is very fun as well, requires different strategies. 10v10 isnt really viable because it truly becomes all gank and a total mess. it’s that awkward area between 5’s and 15’s. 15’s allow for a gank squad while maintaining a sustainable frontline ball.
we never go more than 20 per side, unless raiding of course. i cant imagine any gvg guild wanting to go beyond 20v20.
(edited by mistsim.2748)
Ah, so less than 15s and there’s too much emphasis on gank. I’m guessing too many and it gets too blobby so 15-20 creates a proper balance between frontline and gank.
And somehow this thread got teleported.
for there you have been and there you will long to return.
They are still undecided on how many players can be playing in the arena. 20-30 is size we have been playing around but it is not set in stone. You can have lots more people speculating as well.
http://dulfy.net/2015/06/19/gw2-guild-hall-points-of-interest-livestream-notes/
Ah, so less than 15s and there’s too much emphasis on gank. I’m guessing too many and it gets too blobby so 15-20 creates a proper balance between frontline and gank.
And somehow this thread got teleported.
yeah, you would have gotten a ton of support over in WvW, but thanks for doing it regardless.
i was there during the birth and evolution of the scene 2 years ago and participated in it for about a year. the consensus is that generally 10’s don’t make much sense as a gamemode with gdub’s mechanics.
in 5’s, you can be very tactical and emphasis is on skill of a single player. or rather, on teamwork but on a smaller scale.
in 15’s, you have to move as a unit but mistakes are very punishing because each player still makes a huge difference. losing a man in 15’s is a big deal. gank squads are extremely valuable but at the same time the frontline needs to be very fluid and skilled.
20’s emphasize “move as a unit” concept the most. gank squads are still very important, but this is where the frontline is truly emphasized. damage spikes are huge so missing or wasting a dodge roll is often certain death.
each game mode has its own distinct feel. 10’s are chaos because there is no frontline backbone. and it’s too big and messy for tactical plays. so limiting the arena to 20 players total, for example, would make it entirely unusable for gvg’ers.
(edited by mistsim.2748)
In the PoI they said that they are testing fights around 20v20 and 30v30 so be almost sure that it will be around that.
(and the other 8 elite specs maxed too)
I certainly am appreciative of those testing efforts, but I think the input of those that have observed and participated in these activities on a regular basis will be very vital. Otherwise we may end up with another lolcourtyard.
Thanks for the info mistsim!
for there you have been and there you will long to return.
During the livestream, Anet said at the very least 20vs20 matches can happen. The Arena can hold as many players a normal map. You can watch the stream rebroadcast on Twitch.
I would take a 40vs40 style two sided WvW capture like mode.
I certainly am appreciative of those testing efforts, but I think the input of those that have observed and participated in these activities on a regular basis will be very vital. Otherwise we may end up with another lolcourtyard.
Thanks for the info mistsim!
thank you!