Possible Solution to the Hero Point Debacle

Possible Solution to the Hero Point Debacle

in Guild Wars 2: Heart of Thorns

Posted by: leftyboy.9358

leftyboy.9358

I just came across a possible solution for the current kitten storm in Elite Specializations & Hero Point Feedback [Merged] that I thought was so brilliant I just had to repost it.

Personally, I am enjoying the hell out of the expansion. LOVE IT! I am also okay with how the points and all that work out.

That said, if you decide to listen to the many who do not like the ‘grind’, and you decide to make it easier, however that works, please consider the following:


-If you make it easier, then please make that easier path optional.
-For those who enjoy doing it the way it currently is, please create an achievement for it, for one character. Then, those who want to get stuff done fast so they can do whatever other stuff they want to do, can do just that. And those who want achievements, but have a bazillion alts, can do the achievement on a main or something, and do things quickly on their alts.
-And those of us in no hurry, cruising along enjoying the scenery and the current journey, they can do the intended path and enjoy playing the content the way we feel.
-This solves all issues and will not impact much or take a super amount of dev time.
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That is my suggestion. But, again, I’m having a blast, and personally have no need for change. This is just put out there for those who are super bothered by the ‘grind’ for whatever the reason.

Thanks.

A win win for everyone. Turn hero point elite unlock into an achievement for anyone who want’s to keep it that way and perhaps have an option available during the intro sequence in the jungle that’s a kind of choose your own adventure from an npc, which allows anyone who isn’t going for an account wide achieve to simply skip it and get elite unlock on that toon immediately.

Possible Solution to the Hero Point Debacle

in Guild Wars 2: Heart of Thorns

Posted by: Goatjugsoup.8637

Goatjugsoup.8637

i think changing this would be a really bad thing for the game. pre launch there was not much reason to group up outside of very specific cirucmstances. with the new areas there are both the events and meta events requiring cooperation on a large scale and hero points requiring cooperation on a small scale. the event hero points give rewards even if youve already done them so people wont be discouraged from helping out, plus everyone will need them to unlock their elite spec

Most wanted in game additions: Beastiary, readable books

Possible Solution to the Hero Point Debacle

in Guild Wars 2: Heart of Thorns

Posted by: boxerfanboy.7843

boxerfanboy.7843

i think changing this would be a really bad thing for the game. pre launch there was not much reason to group up outside of very specific cirucmstances. with the new areas there are both the events and meta events requiring cooperation on a large scale and hero points requiring cooperation on a small scale. the event hero points give rewards even if youve already done them so people wont be discouraged from helping out, plus everyone will need them to unlock their elite spec

What are we suppose to do if there’s no one around? What about a couple months from now?

Possible Solution to the Hero Point Debacle

in Guild Wars 2: Heart of Thorns

Posted by: Ash.5274

Ash.5274

i think changing this would be a really bad thing for the game. pre launch there was not much reason to group up outside of very specific cirucmstances. with the new areas there are both the events and meta events requiring cooperation on a large scale and hero points requiring cooperation on a small scale. the event hero points give rewards even if youve already done them so people wont be discouraged from helping out, plus everyone will need them to unlock their elite spec

What are we suppose to do if there’s no one around? What about a couple months from now?

This is something I’ve been worried about too. Jump ahead 3, or 6 months from now; all the HoT hype has died down, far fewer players in-game or they’re off enjoying new content elsewhere, then completing some of this content will be next to impossible. I’m taking my time playing through all the zones on my main, but I’m already starting to wonder if it will be possible to do the same with any, never mind all 8 of my alts …

What I don’t want though is to see all the difficult hero challenges nerfed into the ground. They reward 10 points: there should be a degree of challenge involved, whether that challenge comes from reaching them in the first place, needing to earn specific masteries, or completing them once you get there.

Maybe another possible long-term solution is making the bosses for the combat-based masteries Elite if you have to solo them, rather then Champions, but they’ll scale up to Champs if there’s more than one player there.