Put a Blast Finisher on Scrapper AA

Put a Blast Finisher on Scrapper AA

in Guild Wars 2: Heart of Thorns

Posted by: Dahkeus.8243

Dahkeus.8243

I wanted to pose a question for the community here:
What if they put a blast finisher on the hammer autoattack for Scrapper? Do you think this would be balanced?

Here are some numbers to assist, for those who haven’t been following all the details on scrapper hammer yet:
– Each attack of the AA chain has a 1/2 sec cast (not sure on aftercast) and there are 3 attacks total. This would give a blast about every 2.5 seconds with AA alone.
– The hammer AA damage looks to be slightly below the grenade AA damage, so a meta build would never use the hammer AA as it is, even with the might and vuln (since this is ideally provided from other more efficient sources anyways)

Personally, I think it would be more interesting than another might/vuln stacking AA. I think it could be balanced since AA chains are rarely completed in PvP and even with 100% fire field up time, it likely wouldn’t beat out a phalanx strength warrior in might stacking for the party.

However, thematically it ties in with the Scrapper style and we’ve already seen the daredevil with a whirl finisher on AA, so I don’t think the idea is that radical.

Put a Blast Finisher on Scrapper AA

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Posted by: DevilLordLaser.8619

DevilLordLaser.8619

Blast finishers are about a thousand times more desirable than whirls, though.

It also potentially disincentivizes the rest of the hammer skills – any time you don’t spend swinging your AA and generating piles of blasts is time that could be better spent swinging your AA and generating piles of blasts, or so the meta thinking will run.

Personally I find it an interesting notion, and something that might fit with the Scrapper’s theme, but you also have to remember that one of the things that controls the Dodgedevil’s whirl AA is that Thieves/Dodgedevils have utter crap for fields of their own. Sure, they can generate a lot of extra damage with staff AA in things like fire fields, but they need another class to generate those fire fields for them. They can’t really take advantage of their whirl finisher at all by themselves, save for a couple of questionable smoke fields.

Engineer, on the other hand? The Engineer is drowning in fields of all shapes and sizes. Giving it the most desirable combo finisher type while also allowing it to be one of the classes with the broadest, easiest access to a great many different field types could well be pushing the bounds of what’s permitted on an AA too far.

Put a Blast Finisher on Scrapper AA

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Posted by: Chuck Zitto.2367

Chuck Zitto.2367

Lol necros been begging for just one useful blast finisher for ages now and you want one on your auto attack.

Put a Blast Finisher on Scrapper AA

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Posted by: Sube Dai.8496

Sube Dai.8496

Don’t want any finishers on any autos.

John Snowman [GLTY]
Space Marine Z [GLTY]

Put a Blast Finisher on Scrapper AA

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Posted by: Smokin Dice.9103

Smokin Dice.9103

hahahaha, no.
Hey men listen, I am one of the greatest defenders of the engineer, you can check for some of my threads in the professions section in the forum, but giving the hammer a blast finisher on auto is not the way to go and it would be way to strong to use anything other then AA on the hammer, no the hammer is fine here.. the gyros are problematic.

what I could see though is a blast finisher on bombkit 1 so it could be good again.. and it would make much more sense..

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Posted by: Calcifire.1864

Calcifire.1864

just what this game needs! MORE ways to stack might passively!

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Posted by: NiBlack.3149

NiBlack.3149

Don’t overestimate the power of blast finishers. If it is so powerful we should see more lighting hammers.
In earlier conceptions when scrapper was forge it supposed to be blast on last attack in chain. Lets be honest what would that made engineers? Poor man warrior without banners if only you can keep fire fields 100% of time. It could make probably return of
cleric/brawler/engineer that blast water fields as long as he has something to auto-attack.

Also giving blast finishers on bomb 1 would be way more broken than giving it on last attack in hammer 1 (it would provide around 2 times as much finishers, without needing a target to use it).