(edited by DancinPuppeh.8421)
PvP after HoT
Mastery Systems are only for PVE
According to all of the mastery blogs, the masteries are PvE only.
Other than new classes/specialisations and stronghold, PvP isnt really changing
Mastery Systems are only for PVE
Oh really? That’s kinda disapointing
1. I think you mean specializations instead of the mastery systeem. The mastery system is completely unrelated from PvP.
2. Yes, specializations are HoT-only.
3. Yes, it seems like specializations are usable in PvP but Anet is intending them to be horizontal progression. That means that they are aimed at providing more options, not at providing stronger options. Whether that will hold true or not in practice remains to be seen of course.
I am more curious on how they are going to rework the pvp dailies as at this time they somehow can’t get 8 profession with 2 appearing on the list each day to reach an equal average showing and then you get a 9th one involved.
The mastery system just doesn’t make sense for pvp. Masteries are meant to provide a kind of abilities-based progression for players at max level. Adding progression (other than reward tracks and finishers, which we have) to pvp would segment the people who can be paired against one another in matches and makes wins dependent more upon your masteries than actual skill.
TL;DR – it makes sense that masteries should be pve only.