Q: Will HOT bring multiple CPU core usage?

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Sharky.1470

Sharky.1470

As far as I know (at least this was the case) GW2 uses only 1 Cpu core witch, for me, is bad, as I have 6 of them and it’s very frustrating to play the game at 20 fps in large fight just because the game isn’t optimized to use more (yes, i have an AMD).
So, will HOT adress this issue ?

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Zera Allimatti.2541

Zera Allimatti.2541

I imagine that would require an extensive re-code of the game’s engine. I highly doubt the game will ever use multi-core CPU’s more efficiently.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Sharky.1470

Sharky.1470

I know it requires recoding, but i hoped. Maybe one day they will change the engine, a lot of games does it.
Thank you for the answer.
We are doomed !

PS: I will support you – Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Zera Allimatti.2541

Zera Allimatti.2541

Yeah, the GW2 engine is just a heavily modified version of the GW1 engine. I would like to see an upgrade as well, but I don’t think it’s going to happen. It’s probably too expensive and time consuming to do.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

Q: Will HOT bring multiple CPU core usage?

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Posted by: Extreme.8350

Extreme.8350

Pretty sure it use 2 cores all 32 bit programs does but there is a thing called
hyperthreading if you’re system support it.

Q: Will HOT bring multiple CPU core usage?

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Posted by: Sicarius.4639

Sicarius.4639

It will never happen.

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Menadena.7482

Menadena.7482

As far as we know the core engine will not change. It is mostly game assets (granted, a lot of them) and tweaks to some of the code.

In addition to supporting multiple cores (does anyone even MAKE single core chips for desktops) I would love to see them fully support 64 bit. The first is efficiency, the latter leads to bugs.

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Healix.5819

Healix.5819

The possibilities are limited due to the use of DX9. GW2 does use multiple cores, but it’s ultimately limited due to DX9 running on a single thread.

Rather than fix the problem, they’ll likely rely on reducing the map population instead. Upgrading the engine is no trivial task. If they ever get around to it, you’ll likely hear the keywords 64-bit and DX11/12.

Q: Will HOT bring multiple CPU core usage?

in Guild Wars 2: Heart of Thorns

Posted by: Gav.1425

Gav.1425

Dunno if I’d rather have had a new engine, DX12+, hyperthreading, multi GPU use or a real expac, honestly. We’ll never see the first choice in GW2 however, so here’s to the expac!