Q about logging right into guild halls
Q about logging right into guild halls
in Guild Wars 2: Heart of Thorns
Posted by: themillwater.5846
Would be very nice if we could log right into the guild hall. There’s times I want to start off in the guild hall for various reasons.
No idea and chances of getting a dev responce are close to zero. Same thing happens with WvW but not sPvP so probably a call made by the company for its own reasons.
Q about logging right into guild halls
in Guild Wars 2: Heart of Thorns
Posted by: General Health.9678
I suspect the guild halls are temporary instances so you can’t log out and expect that same instance to still be there later. Not really that hard to press g and go to guild hall using the button.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!
Q about logging right into guild halls
in Guild Wars 2: Heart of Thorns
Posted by: Hyper Cutter.9376
They’re literal places on the map and you can waypoint into them like any other zone, so there’s not any real reason you can’t stay there.
Q about logging right into guild halls
in Guild Wars 2: Heart of Thorns
Posted by: General Health.9678
Obviously there is, otherwise you’d be able to.
I’m thinking they are an instance as when we do guild missions, the map always closes and spawns a new one and we move into that.
If they are spun up on demand then you wouldn’t want to keep those open for everyone for all the time. Imagine it’s the same for your home instance, if you log off in it, you’ll log back in outside of it.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!
Q about logging right into guild halls
in Guild Wars 2: Heart of Thorns
Posted by: Artemis Thuras.8795
This would be nice.
the halls are (Afaik) treated like instances, rather than map zones. as such your GH doesnt technically exist in game world unless someone is in there.
It would add a little overhead for logging back in.
However it’s possibly something to do with the game remembering your characters position in the hall that is the issue.
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Obviously there is, otherwise you’d be able to.
I’m thinking they are an instance as when we do guild missions, the map always closes and spawns a new one and we move into that.
If they are spun up on demand then you wouldn’t want to keep those open for everyone for all the time. Imagine it’s the same for your home instance, if you log off in it, you’ll log back in outside of it.
They are spun up on demand and destroyed as soon as it becomes empty. Being able to log in wouldn’t change anything. GW2 creates and destroys instances all the time.
I’ve thought the same about home instances too. It’s my “home”, but I can’t park a toon there.
Q about logging right into guild halls
in Guild Wars 2: Heart of Thorns
Posted by: Astralporing.1957
They’re literal places on the map and you can waypoint into them like any other zone, so there’s not any real reason you can’t stay there.
Raid and home instance areas, as well as Hall of Monuments, while visible on map, are not open world areas but instances. Guild hall is the same.
If it was different, you’d end up seeing members of other guilds on the same map.
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