Question about it:
Any plans on upgrading them to use more common boons, like migth and fury? In Open World PvE! And hopefully in dungeons too
As the Mordrem pose threat that gives CC, healing, dodging and condition manipulation more uses.
Right now, they make boon manipulation very obsolete (one part of Necromancers skill set and Mesmers base in their abilities)…
Only time my Necro’s boon manipulations were useful, was in HotW dungeon’s one and only last boss, which makes it about 0.01% of all mobs in GW2.
Right now, I’ve chosen to stop re-visiting vanilla maps and avoid dungeons…
Well, at worse, I have to assume it’s gonna be saved for next expansion pack…
kitten it, I hate it when game mechanics are left unused… (Especially in vanilla mobs)
I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.