[Question to Developers] Scribing balance?

[Question to Developers] Scribing balance?

in Guild Wars 2: Heart of Thorns

Posted by: Gorani.7205

Gorani.7205

Q:

The question is simple: “Are there any plans for balancing Scribing?” (to make it more accessible for small and medium sized guilds and to broaden its scope of craft-able items)

e.g.
> The amount of pigments needed for kits could be reduced, to lower the over all costs.
> The amount of Slivers could be reduced to bother lower costs and allow smaller guilds to generate more scribing items
> The crafting material level could be rebalanced, so that you have more chances to gain crafting XP by refining and making intermediate components (not forcing you to craft over a dozen items in bulk, because nothing else on your current level allows you to gain XP)
> Allow us to buy some basic decorations for Guild Commendations (e.g. from the randomized things the guild trader has), so no every decoration is tied to a tier of the decorations merchant.

If nothing is planned, could we get a statement that Anet developers currently working on Scribe (guild team?) is perfectly fine with how Scribe works now?

Thanks for reading.

Member of The Guildwars Online Guild [GWO]
Still keeps a volume of Kurzick poems ;)

[Question to Developers] Scribing balance?

in Guild Wars 2: Heart of Thorns

Posted by: Jon Olson

Jon Olson

Programmer

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac