Q:
Ranged condition weapon Revenant
A:
We likely won’t see anything added like that until the next round of elite specs, and we have no idea yet what each class will get when the time comes.
And no the current stuff isn’t likely to change either.
There is absolutely no evidence to support that it would.” -AnthonyOrdon
Additionally do you think given that hammer is the only current Revenant ranged weapon would incorporating traits that give it condition damage be viable? Just trying to brainstorm some ideas that could address the issue without adding a whole other weapon to the game as doing so may be impractical. The above suggestion is of course in addition to the torment on crit trait which I believe is not enough to make swapping out of mace/axe viable for condition focused builds worth it.
We likely won’t see anything added like that until the next round of elite specs, and we have no idea yet what each class will get when the time comes.
And no the current stuff isn’t likely to change either.
That is disappointing, although I think adding traits for conditions for some hammer moves would be within reason. Not necessarily auto attack but just something to give me incentive to weapon swap to make the combat more engaging and fun.