Remaining Quality of Life issues

Remaining Quality of Life issues

in Guild Wars 2: Heart of Thorns

Posted by: Atherakhia.4086

Atherakhia.4086

I want to try and get a discussion going on some of the things the developers could do to really improve quality of life for the players in this game. I’m going to list off a few of mine and possible solutions to them but if you have others, or disagree with the ones presented feel free to chime in.

::Crafting::
I have most crafts (some in duplicate) spread out on multiple characters with no rhyme or reason. It’s a pain to go through each character trying to find the right character with the right craft.

Would it be possible to create a ‘Master Crafter’ in this game? Either allow any character to use any craft regardless of which one leveled it OR make an item in the gem store where we put a master crafter in our home instance that has access to everything we are capable of making. He would then just mail us the items we want.

With the introduction of housing coming, we could maybe even buy costumes for this guy so he looks like a a guest in our house, a guild member in a guild hall, a butler etc.

::Skill Points::
Skill points slowly gather as we level. I have 300+ on one character, 200 more on another, 150 on a third, plus 2 stacks of them in the bank waiting to be used. Is there any way to turn these into a currency so they can be shared between characters? It will make leveling alts less painful, allow players to more easily ‘cash out’ their skill points if they want to, and remove the need to have skill scrolls in the game entirely.

::Crafting Supplies::
I know you introduced an item to increase the supply cap, which I thought wasn’t fair to begin with. But even if you paid for this upgrade, it’s still hardly enough. Through casual play without ever once trying to actually farm the material, I’ve accumulated 7,500 Dragonite Ore. That’s not including any I’ve used for crafting up till this point. There really shouldn’t be a limit for crafting supplies. Especially since we know the technology exists to do something about it ala the currency tab.

Remaining Quality of Life issues

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

These features are on bottom of the pile, the devs have more important tasks to work on right now, some of them takes a lot of work but have little impact.

Some must fight so that all may be free.

Remaining Quality of Life issues

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Posted by: Donari.5237

Donari.5237

Always someone says “your suggestion isn’t worthwhile because it’s less vital than other things the devs can do.” But suggestions are just that: suggestions. Not demands, simply saying “hey, wouldn’t this be cool?” and letting the devs think about whether the resources are there for it or not. So please dispute the merits of the idea rather than the costs of it…?

I think a shared skill points pool and shared crafting expertise would be lovely. Let an individual alt level up a craft for the xp and the flavor, sure, but once that’s done accessing the results of crafting becomes merely alt-hopping, which becomes tedious or even wasteful as you lose track of who has what recipes. On the third point, packrat though I am I won’t assume that stack limits are arbitrary and capricious. They probably result from a mix of technical limitations of the database and economic considerations of allowing people to hoard higher amounts of materials.

Remaining Quality of Life issues

in Guild Wars 2: Heart of Thorns

Posted by: Bubi.7942

Bubi.7942

Suggestion 1 and 3 won’t happen sadly.

You got gemstore stuff for them (additional crafting license, storage expander). It would be foolish (for them) to just hand it out (and would be unfair to people who already paid for them).

I would love shared skill points.

Remaining Quality of Life issues

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Posted by: Fhaeris.9237

Fhaeris.9237

A build manager, please?

Remaining Quality of Life issues

in Guild Wars 2: Heart of Thorns

Posted by: ProtoGunner.4953

ProtoGunner.4953

Many times mentioned: additional side bars for food, gizmos, tonics etc. And let us rearrange the UI, why are you so arfraid to give us a bit more customization. It was possible in GW1, why not here?

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong