Request: Game Mode Toggle for Guild Arena

Request: Game Mode Toggle for Guild Arena

in Guild Wars 2: Heart of Thorns

Posted by: Aenaphos.1379

Aenaphos.1379

I know that others have brought this request up; most recently when Signet of Agony was introduced. However, with the increased separation of skills (most recently Epidemic), I believe it is worth attempting to make the request again.

Guilds that participate in WvW and GvG are finding it increasingly difficult to find places to train, scrim, etc. Obsidian Sanctum works if you’re matched up that week, but that’s not a guarantee. Some have tried to use Edge of the Mists, but that still requires requires differing color assignments. And unfortunately neither of those methods work if you are on the same server.

A solution could be to add an NPC that lets you set the “rules” for the arena – PvE, WvW, or PvP. If a feature like this were implemented, it could be made even more useful by automatically loading your build from each of those respective game modes.

At the same time, it would be awesome if the population/overflow rules for the Guild Hall could be reworked. Most recently our guild had an incredibly difficult time getting all 50+ people into the same guild hall instance.

Request: Game Mode Toggle for Guild Arena

in Guild Wars 2: Heart of Thorns

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

As currently implemented, the GH is a PvE instance. The only way to change the ‘game mode’ for the arena is to move it out of the GH, which probably doesn’t mesh well with ANet’s desire for the hall to be a central meeting location.

On the other hand, giving the NPC the ability to toggle “GvG mode” seems feasible: it could enable the hall to allow 50 people in without going through the “auto-resizing” protocols.

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