Resistance and foe with condition traits

Resistance and foe with condition traits

in Guild Wars 2: Heart of Thorns

Posted by: Kelos.8540

Kelos.8540

From wiki:

Resistance will temporarily negate the affected target of all effects caused by conditions. For example, if a character affected by fear condition, they’ll stop running in fear when resistance is placed on them.

Will this also nullify the effects of foe with condition traits such as Dragonhunter’s Zealot’s Aggression (+10% damage to crippled enemies) or Reaper’s Cold Shoulder (15% reduced damage from chilled enemies) or Decimating Defenses (+2% Critical chance vs a foe per stack of vulnerability on them)?

Resistance and foe with condition traits

in Guild Wars 2: Heart of Thorns

Posted by: Sneakier.9460

Sneakier.9460

ur making a big deal of a boon that can be removed and that lasts even less time than the average quickness boon

Gunnars Hold= Tuga Land

Resistance and foe with condition traits

in Guild Wars 2: Heart of Thorns

Posted by: Captain Unusual.9163

Captain Unusual.9163

ur making a big deal of a boon that can be removed and that lasts even less time than the average quickness boon

What? No he’s not. He expressed no opinions, only a question.

To OP, I would assume the traits still trigger, since the foe is still crippled, they’re just not affected by it.

Resistance and foe with condition traits

in Guild Wars 2: Heart of Thorns

Posted by: HotHit.6783

HotHit.6783

Based on my experience with programming, I’d assume the traits do proc.

If foe struck has Condition:Cripple then
– Increase damage by 10%
End if

Is simpler than:

If foe struck has Condition:Cripple then
– If foe struck does not have Boon:Resistance then
– - Increase damage by 10%
– End If
End If

This algorithm (i.e. Not a programming language) is a very, very simple way of looking at it and it could be that their code says if Boon:Resistance = yes, Condition = No. But all I can do is make educated guesses at the coding. Someone check this during the HoT beta?

Never Fight Alone” – Sunspear Creed
There, it’s dead and it’s never coming back!” – Famous last words

Resistance and foe with condition traits

in Guild Wars 2: Heart of Thorns

Posted by: Kelos.8540

Kelos.8540

I, too, assume the traits will still apply. I was hoping that someone could point to an interview/article where a definitive answer was provided (or someone from ANet giving an answer here).

The other evidence for assuming they work would be the skills that still copy them to enemies, like Revenant’s Embrace the Darkness (Mallyax elite). That skill would be much less useful if having resistance kept the conditions from copying.