Revenant notes

Revenant notes

in Guild Wars 2: Heart of Thorns

Posted by: Sadrien.3470

Sadrien.3470

Since this class is officially going to be part of the expansion it should have its own class forums but I cant really make those.

Ok so everyone thinks Revenant will be OP, they are probably right and if you look at the fury buff trait it seems to give 50% extra crit chance on top of the normal + 20 from fury, please correct me if I am wrong about this. Anyways this trait could theorectially allow a full celestial or even full valkeries / cavalier build to obtain 100% crit chance via runes of the pack due to the abundance of fury traits filling in the other 50% uptime. ( will the Shiro stance that was supposedly data mined be confirmed and is it power? the great mystery of life as a pre HoT launch revenant theory crafter)

Condition specs will be immune to condis via condition transfers and highly difficult to kill the first trait line will be essential for this type of spec. Full dire will likely be extremely strong on revenant with perplexity, torment, or balthazar runes.

Just wait for my full cavaliers revenant critting 100% of the time with a crazy AoE Jade wind Shiro elite !

Have fun. Be Alive. K Thnx Bye.

(edited by Sadrien.3470)

Revenant notes

in Guild Wars 2: Heart of Thorns

Posted by: Kronos.2560

Kronos.2560

Its 50% additional fury, being 50% of the +20 it gives, making it an overall +30% with fury. If anything all this does it add an additional 10% crit chance, nothing gamebreaking. I’m sure this class will have some skills that make in temporarily OP but it’ll get nerfed soon enough. Don’t think its exactly overpowered from what they’ve shown us, (sure some skills will be nice in certain situation, but every class has a skill or 2 like that) It just seems like it will be a lot more fun and interactive to play the class. But can’t really say anything past that until it comes out.

Revenant notes

in Guild Wars 2: Heart of Thorns

Posted by: Sadrien.3470

Sadrien.3470

I obviously misread the tooltip if thats all it grants… anyways the condi spec will still work

Have fun. Be Alive. K Thnx Bye.

Revenant notes

in Guild Wars 2: Heart of Thorns

Posted by: Sagat.3285

Sagat.3285

Its 50% additional fury, being 50% of the +20 it gives, making it an overall +30% with fury. If anything all this does it add an additional 10% crit chance, nothing gamebreaking. I’m sure this class will have some skills that make in temporarily OP but it’ll get nerfed soon enough. Don’t think its exactly overpowered from what they’ve shown us, (sure some skills will be nice in certain situation, but every class has a skill or 2 like that) It just seems like it will be a lot more fun and interactive to play the class. But can’t really say anything past that until it comes out.

It’s a flat 50% it’s similar to the necro’s GM trait or war’s on stunned foe effect. Revenant will have less complaints with itself then other classes because the effectiveness is controlled better.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Revenant notes

in Guild Wars 2: Heart of Thorns

Posted by: Kronos.2560

Kronos.2560

I dunno, I can read it either way. I guess we will have to wait and see. I’m personally betting its the gives 50% making it 30 overall. BUT crossing fingers for a flat 50% (though I would agree that could be a bit OP) mainly with staff auto attack giving constant fury (at least shown in the datamine).

Revenant notes

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

I dunno, I can read it either way. I guess we will have to wait and see. I’m personally betting its the gives 50% making it 30 overall. BUT crossing fingers for a flat 50% (though I would agree that could be a bit OP) mainly with staff auto attack giving constant fury (at least shown in the datamine).

4% base + Pack is 10% crit. Pack+Traits would fairly easily land a high Fury uptime alone. 70+10% = 80% near perma crit chance with a soldier amulet. (sPvP) Going deep into invocation, which I assume will be standard will fill in a little bit of ferocity. Sounds scary as kitten… But I’m willing to bet it’s not and that its only 30%.

Or maybe even Celestial for a Mace/Axe Celestial set up if the power scaling is decent enough.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)