Revenant's Energy Resource
The energy system is taken directly from GW1. Honestly, I wish every class had it at launch.
Yes, it’s just that: energy from GW1. If you have not played it, though, then it’s a different perspective. Energy is new to me…
This actually works a lot like mana! You have a recharge+resource cost, this resource is capped at a value (in this case 100), so you have to manage cooldown+resource cost. Even the regeneration over time exists in many MMOs, making this resource style not new in any sense. You have an example of resource deplete from mana shields from oldschool MMOs – a shield that protects the user from damage while depleting mana instead of HP.
In short, this is: heavy armor mid-melee range class with cooldowns+resource regeneration+resource degeneration mechanics, and its uniqueness that is legend-dependant utility skills, having a cooldown and reseting current resource amount to 50%. Partly new, partly old, and cool nonetheless, but worth noticing how comparable it is to other MMOs’ classes.
No Energy is closer to Energy from other MMOs. Mainly WoW. a Rogue in Vanilla WoW used Energy not mana, and it was fast regen unlike Mana.
Yes this fits Energy of a Rogue more than Mana of a Mage.