Revpocalypse?
You are asking questions that nobody can answer and Arenanet certainly isn’t going to humor you.
The fact they are adding it means Arenanet seems to think there is an unfulfilled niche, whether that is true or not we can’t know.
Secondly, this isn’t guild wars 1. Thirdly, most people are going to make the new class, there is nothing you can do to stop it. Speculating about the future you have absolutely no control over is a waste of time then again so is this, I suppose.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
long range heavy caster? XD
Black Gate
Ruthless Legend
long range heavy caster? XD
Yea you heard it here first folks revenant have throw norns as weapon ( couldent resist heavy caster Xp )
Eh, it comes with the territory. If there are new classes, there’ll be a big influx of people playing them. I remember Wrath of the Lich King. Death Knights. Everywhere.
Though on that note, it’d be cool if there were NPC reactions to Revenants like Wow did. “What kind of warrior IS that?!” “Wait, I thought that guy was dead…”
Skill puking no doubt.
light = ele
medium = engi
heavy = revenant
“Hey you having trouble with using/chaining skills intelligently? Well we got just the thing for you! Call now and you get the ele and engi classes for cheap and spam your skills all you want! Call us again at GW:HoT release and you can get the heavy armor wearing Revenant for the low price of 59.99$ But wait that’s not all! We will throw in a cool blindfold for your revenant for free! "
I’m actually not in the least bit interested in the Revenant, and I think that’s what ANet’s plan is. I mean, they’re releasing it at the same time as they’re expanding every other class in the game – I think a lot of people are going to be more interested in exploring all the new things their main class can do rather than picking up a new one. This should help combat the wave of ‘new class’ players, and at least somewhat help separate the true-blue revenants from the flavour of the month ones.
I have visions of day one, the gates of the new expansion open and a flood of people run through the doorway. Some of them are Tome leveled 80s, tripping over their own swords as they run alongside the old regular leveled 80 professions into the new maps, reading their tooltips as they run, before they encounter their first mordrem mob. Meanwhile, back in old Tyria, a horde of level 2 Revenants flood into the starter maps, autoattacking frantically as they try to NPE level the old fashioned way.
I have visions of day one, the gates of the new expansion open and a flood of people run through the doorway. Some of them are Tome leveled 80s, tripping over their own swords as they run alongside the old regular leveled 80 professions into the new maps, reading their tooltips as they run, before they encounter their first mordrem mob. Meanwhile, back in old Tyria, a horde of level 2 Revenants flood into the starter maps, autoattacking frantically as they try to NPE level the old fashioned way.
I’ll be an hybrid of that scenario.
My Revenant will be a lvl 80 in the starter maps
I want to learn how to play the new class, but you don’t need to be low level for that, right?
(and the other 8 elite specs maxed too)
I have visions of day one, the gates of the new expansion open and a flood of people run through the doorway. Some of them are Tome leveled 80s, tripping over their own swords as they run alongside the old regular leveled 80 professions into the new maps, reading their tooltips as they run, before they encounter their first mordrem mob. Meanwhile, back in old Tyria, a horde of level 2 Revenants flood into the starter maps, autoattacking frantically as they try to NPE level the old fashioned way.
I’ll be an hybrid of that scenario.
My Revenant will be a lvl 80 in the starter maps
I want to learn how to play the new class, but you don’t need to be low level for that, right?
I admit I’m going to be a tome baby who also plans to learn in the old maps first. Actually I plan to run up to Frostgorge where there is a number of yellow mobs who will stand there patiently waiting while I read through my tool tips and select my skills before I start the attack (and a big advantage is, they won’t melt like a starter zone mob with one hit).
Skill puking no doubt.
light = ele
medium = engi
heavy = revenant“Hey you having trouble with using/chaining skills intelligently? Well we got just the thing for you! Call now and you get the ele and engi classes for cheap and spam your skills all you want! Call us again at GW:HoT release and you can get the heavy armor wearing Revenant for the low price of 59.99$ But wait that’s not all! We will throw in a cool blindfold for your revenant for free! "
Yea… and random skill spawning engineers are effective how?
will everyone and their mom make a revenant? yeah.
will most of them drop it and go back to their mains eventually? yeah.
doesn’t mean it won’t be a cool class to try out. eventually it’ll balance out in terms of population with others.
but expect 5 revenant teams on PvP if you queue alone.
will everyone and their mom make a revenant? yeah.
will most of them drop it and go back to their mains eventually? yeah.
doesn’t mean it won’t be a cool class to try out. eventually it’ll balance out in terms of population with others.
but expect 5 revenant teams on PvP if you queue alone.
Worst part is, they will usually end up in your team, not the other team.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
I definitely see the OPs point as I saw it in GW1 with both the Assassin and Dervish. These classes (especially Assassin) received huge negativity by the community as a whole because of their beginning. Everybody and their brother made one and most REALLY sucked at playing them. This caused the community as a whole to think they were a poor class. Then when people learned to use them, they still had to deal with this stigma for a long time. It took quite a bit of time before the community started accepting them into groups again and realizing that the class was pretty good if played correctly.
I just hope that we don’t see the same with Revenant in that most will play them, and play horribly. Then for months and months after they have a reputation of being bad, even though that reputation is not justified (all classes are bad if played badly).
Its a valid question as to what niche the Rev will bring to the heavies as we already have a support/offensive roles profession. But lets not forget that when we look at, say, the medium armour professions (Ranger, Engi, Thief) they are largely all DPS focused. I don’t think the Rev needs to fill a niche, it can be another offensive heavy, just the way it goes about dealing that damage will be different. I suspect it will be a damage over time (not conditions) focused-type class.
Guardian / WvW Enthusiast
Yea… and random skill spawning engineers are effective how?
Maybe he means random in the RAM v SAM sense.
I definitely see the OPs point as I saw it in GW1 with both the Assassin and Dervish. These classes (especially Assassin) received huge negativity by the community as a whole because of their beginning. Everybody and their brother made one and most REALLY sucked at playing them. This caused the community as a whole to think they were a poor class. Then when people learned to use them, they still had to deal with this stigma for a long time. It took quite a bit of time before the community started accepting them into groups again and realizing that the class was pretty good if played correctly.
I just hope that we don’t see the same with Revenant in that most will play them, and play horribly. Then for months and months after they have a reputation of being bad, even though that reputation is not justified (all classes are bad if played badly).
the hilarious part is that both sin and derv are really, really strong :P
I definitely see the OPs point as I saw it in GW1 with both the Assassin and Dervish. These classes (especially Assassin) received huge negativity by the community as a whole because of their beginning. Everybody and their brother made one and most REALLY sucked at playing them. This caused the community as a whole to think they were a poor class. Then when people learned to use them, they still had to deal with this stigma for a long time. It took quite a bit of time before the community started accepting them into groups again and realizing that the class was pretty good if played correctly.
I just hope that we don’t see the same with Revenant in that most will play them, and play horribly. Then for months and months after they have a reputation of being bad, even though that reputation is not justified (all classes are bad if played badly).
the hilarious part is that both sin and derv are really, really strong :P
Yep, that was exactly my point. They were thought to be horrible (especially Assassin) at first because players didn’t know how to play them and most didn’t want to learn. So they would run in like a warrior and just die. That gave them a terrible reputation and it took a long time before groups would accept them.
Eventually most people learned that a well played Assassin was a very strong ally to have in your group.
I loved the hate my sin got back in the day, right up until the end of Factions. I made so much gold off of people clamoring to have Sins and their tasty, tasty celestial dragon skill for that final fight.
All that being said, the fear of this fate for the Rev did cross my mind, but meh, people are gonna do whatever they are going to do.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
I definitely see the OPs point as I saw it in GW1 with both the Assassin and Dervish. These classes (especially Assassin) received huge negativity by the community as a whole because of their beginning. Everybody and their brother made one and most REALLY sucked at playing them. This caused the community as a whole to think they were a poor class. Then when people learned to use them, they still had to deal with this stigma for a long time. It took quite a bit of time before the community started accepting them into groups again and realizing that the class was pretty good if played correctly.
I just hope that we don’t see the same with Revenant in that most will play them, and play horribly. Then for months and months after they have a reputation of being bad, even though that reputation is not justified (all classes are bad if played badly).
the hilarious part is that both sin and derv are really, really strong :P
Yep, that was exactly my point. They were thought to be horrible (especially Assassin) at first because players didn’t know how to play them and most didn’t want to learn. So they would run in like a warrior and just die. That gave them a terrible reputation and it took a long time before groups would accept them.
Eventually most people learned that a well played Assassin was a very strong ally to have in your group.
it’s like GW1’s version of bearbows giving ranger a bad rep :P
No such thing as a bad Revenant player. Just equip full Cele and roll face across keyboard. It will be OP and your foes with trip over each other to post on the forums on how OP Cele Reve is.
#CeleReve hype!
#1 Player Comoros
It’s what happens when a new class is introduced. The starter levels will be flooded with revs and after a couple of weeks they will lose the new class smell and everything will be back to normal, with the addition of a few more revs in groups now of course
Maybe they will simply play differently. Don’t need to fill a role when in reality the only role is DPS.