Rewarding single player content

Rewarding single player content

in Guild Wars 2: Heart of Thorns

Posted by: Narrrz.7532

Narrrz.7532

We’re getting our challenging group content in the form of raids – but is there any demand for rewarding single player content?

Sometimes i want to play the game but, basically, don’t especially want to play with others. Personal story is wonderful for this – It’s scaled to be doable with a single player participating, but can still be challenging (the two Shadow of the Dragon fights from LS2 spring to mind), and it gives rewards, balanced for the fact that it can be achieved solo, but still satisfying (to me, anyway)

…It’s also not repeatable, or at least does not offer any rewards for repeating.

HoT will bring more story mode instances and presumably they will come with their own rewards & achievements to be completed (offering further rewards), but again, will presumably be repeatable only to attain achievements, not to re-obtain the rewards (or to obtain a separate different reward).

I’m just wondering if there’s any interest in, demand for, or intention to implement replayable, rewarding single-player content?

Rewarding single player content

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Posted by: Gynok.1756

Gynok.1756

Better keep the focus on multiplayer content. It’s not a singleplayer game after all.

Rewarding single player content

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Posted by: Healix.5819

Healix.5819

Adventures will be repeatable content designed for solo play. They’re only short tasks however and will likely get old quick since they’re easy to complete and the goal is speed running perfection.

Personally, I’d like to see the equivalent of raiding (“challenging content”) but for solo players only – like the Queen’s Gauntlet. Raiding simply doesn’t offer a challenge towards an individual, it’s only challenging to the group as a whole (there’s always that 1 person who fails). The problem with challenging solo content however is that if you’re not good enough, you’ll never be able to complete it, whereas anyone can get carried through group content.

It’s scaled to be doable with a single player

It’s not just scaled, it’s designed for a single player. Anyone that groups to complete the achievements is simply trivializing them, which is why they should be disabled in groups. It’s a shame that the hardest achievements can be cheated by simply grouping up and staying dead.

To make the living story repeatable, they just need to make the challenges repeatable with a pool of random rewards.

Rewarding single player content

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Posted by: Enrif.7359

Enrif.7359

S.A.B. Anyone? Would be a great challanging singleplayer content

Rewarding single player content

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Posted by: Coulter.2315

Coulter.2315

I think there will definitely be rewards for single player content through the story line, look what they did with LS2 and the challenge modes rewarding special skins or trinkets. I enjoyed that content and look forward to what will be in HoT.

Rewarding single player content

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Posted by: mercury ranique.2170

mercury ranique.2170

Better keep the focus on multiplayer content. It’s not a singleplayer game after all.

I had this discussion a lot in another game (ESO).
They made a mistake there to add endgame content that requires you to form a group. You simply can only reach max level if you do that content or grind for an almost infinite amount of time.

So it is not so simple as saying it isn’t a single player game. It isn’t a multiplayer game either. It is an mmo. You are allowed to play alone and your are allowed to play with others.

I think within those standards the rule should be that nobody should ever feel forced to play in a group, just as nobody every should be forced to play alone.
In some games. you can’t bring other people to personal story isntances. I find that just as stupid as allowing people to play alone, all the way till the final part of the personal story and then forcing them into a party.

So I agree with the OP, there should be rewarding single player content AND rewarding group player content.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

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Posted by: Misguided.5139

Misguided.5139

Don’t forget that there are some nice rewards tied to the LS2 achievements. Not the same as the initial rewards, but in some cases really worth it.

Rewarding single player content

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Posted by: iKeostuKen.2738

iKeostuKen.2738

Id rather keep most of the focus on multiplayer content. Keeps the game a bit more active.