Salvage-o-matic QoL idea

Salvage-o-matic QoL idea

in Guild Wars 2: Heart of Thorns

Posted by: Taboria.3071

Taboria.3071

Hi!

Please add right click menu on salvage-o-matics for
-salvage all “Salvage”
-salvage all “Blue”
-salvage all “Green”

And maybe
-salvage all “Yellow”

I already feel there is too much inventory management, too many clicks for bags and salvage (I have 8*20 slot) (especially when you play for extended period of time), and this became even worse after HoT.

Edit: Salvage all should leave everything in one piece if it is in an invisible bag, if you want to save or keep something.

Peace

(edited by Taboria.3071)

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

Interesting, I’m pretty select in what I salvage most of the time, but that could certainly be useful for salvage and blue level stuff at the very least, and I know plenty of others who would use green and yellow levels as well.

So you got my +1

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

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Posted by: Relwin.7569

Relwin.7569

Awesome idea. I just logged in to give you +1.
Please, consider also option to buy more than single item at once from NPC.

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Posted by: Malediktus.9250

Malediktus.9250

And the basic runes/sigils must be set to junk lvl so you can instant sell them at merchant

1st person worldwide to reach 35,000 achievement points.

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Posted by: Ayrilana.1396

Ayrilana.1396

And when someone salvages something they didn’t want to by mistake?

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Posted by: Malediktus.9250

Malediktus.9250

Out of luck then I guess?

1st person worldwide to reach 35,000 achievement points.

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

And when someone salvages something they didn’t want to by mistake?

The same thing when they salvage something by mistake now.
1. Whine to CS and hope for help.
2. Learn to be more careful.

There comes a point where its not our responsibility to protect people from themselves.
The rest of us shouldn’t have to do without improvement simply because some people are incapable or unwilling to learn/improve/understand new things.
I mean, are we going to add salvage confirmation to greens again? Blues? Whites?

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I like it. +1

They probably won’t ever do it (can you imagine the flood of support tickets from silly people??), but I still like it.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Taboria.3071

Taboria.3071

Edited for the issues mentioned.

Salvage-o-matic QoL idea

in Guild Wars 2: Heart of Thorns

Posted by: Iluya.9812

Iluya.9812

Came here to suggest exactly that +1

To completely avoid that issue they could also implement a change to the invis bag theme: Add a generic “lock item” in the right click menu of every item (there should be something like this already in place for “destroy”). Items flagged that way dont appear in vendors.
Additional reasoning: Invis bags are too clunky – you dont always need 20 slots and the bag fills with vendorstuff/mats/etc.

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Posted by: Narrrz.7532

Narrrz.7532

I’ve suggested before – any item that has been equipped, soulbound, account bound, runed, transmuted, whatever ever should always confirm when you try to salvage it.

Other than that you get a definite +1