Selling Raid Completion in LFG
yeah 50g, are you serious? fractals lvl 50 are 20g
expect 250g+, most likely even higher if it ever happens
Ceana Mera | Mesmer
Indra Nebelklinge | Revenant
It will probably happen.
As for the price it will need to be determined by the reward you get. If the price is more than the reward is worth to people who don’t raid then it won’t sell.
“Life’s a journey, not a destination.”
sellruns happen because you can compelete content without the intended group size, so either you can complete the raids with 9 people or the one who buys it needs to be useful
people who know the raid won’t buy it, or sell runs won’t happen or they will be extremly expensive
Ceana Mera | Mesmer
Indra Nebelklinge | Revenant
They keep saying that ascended items are only recommended for raids. Ascended has 5% stats more than exotic. Therefore, if all 10 players equip ascended, then it’s like having 10.5 players in exotic. The person buying the kill just has to be half as skillful as others.
In fact, if 9 players know how to kill the boss and have killed it many times, it is very easy to educate the 10th person to do the right thing, even without ascended gear.
selling hard mode dungeon runs became a way that I stayed interested in that game way longer than I would have otherwise. I could see this as a way to keep people interested in playing raids after they maybe would have taken a break from the game. All that gold from dungeons we are all going to miss out on might as well come from other players’ pockets instead.
sellruns happen because you can compelete content without the intended group size, so either you can complete the raids with 9 people or the one who buys it needs to be useful
people who know the raid won’t buy it, or sell runs won’t happen or they will be extremly expensive
That’s why you’d start seeing some disgusting people grouping up with friends and kicking people, and then pulling in new members for big profit.
This would definitely be a huge issue post HoT if devs do not think of methods to counter it.
Raids are going to be sold a LOT (assuming it is possible), because they are gated weekly. The first day after reset you get your rng shot at a reward, but the other 6 days of the week, you just sell your spot in the party. This is already how players get around fractal 50 gating. Granted, you need 9 trustworthy teammates instead of 4, but I would still expect good pve guilds to do this.
And frankly I don’t blame them. Dungeons rewards nerfed, fractals still stale content with no new fractals in years. Selling your raid slot is a pretty appealing alternative, and lets you play the newer content more than once a week.
TLDR: maybe time gating rewards isn’t that smart.
Y’all know that ANet made their stance on this clear about a year ago, right?
Dunno, how long do raids take for decent groups. An hour?
If thats the case I expect the first sell listings to go up about an hour and one minute after they come out. Cant really blame them since anet allows it and people will be more than willing to pay to get shinies before anyone else, even if it is 100g per run.
sellruns happen because you can compelete content without the intended group size, so either you can complete the raids with 9 people or the one who buys it needs to be useful
people who know the raid won’t buy it, or sell runs won’t happen or they will be extremly expensiveThat’s why you’d start seeing some disgusting people grouping up with friends and kicking people, and then pulling in new members for big profit.
This would definitely be a huge issue post HoT if devs do not think of methods to counter it.
I hope they already thought of this and made kicking require more than 3 people. Otherwise, well, 3 guildies kicking 7 pugs and selling all the spots will become pretty common.
sellruns happen because you can compelete content without the intended group size, so either you can complete the raids with 9 people or the one who buys it needs to be useful
people who know the raid won’t buy it, or sell runs won’t happen or they will be extremly expensiveThat’s why you’d start seeing some disgusting people grouping up with friends and kicking people, and then pulling in new members for big profit.
This would definitely be a huge issue post HoT if devs do not think of methods to counter it.
I hope they already thought of this and made kicking require more than 3 people. Otherwise, well, 3 guildies kicking 7 pugs and selling all the spots will become pretty common.
Buyer beware! Don’t buy from a seller that a lacks an actionable track record.
I mean, really, this is all very simple stuff from a consumer standpoint. Don’t you do research before buying a computer, or TV, or car?
No different here. -Sid
i think if anet is smart they will make rewards reliant on participation, that way they can knock this on the head before it starts. fractal and dungeon selling is one thing but it would be a shame if people were able to do that with the raids
i think if anet is smart they will make rewards reliant on participation, that way they can knock this on the head before it starts. fractal and dungeon selling is one thing but it would be a shame if people were able to do that with the raids
Why would it be a shame for people to sell raid runs? If there are buyers, why should there not be sellers?
Why not just sell the legendaries themselves? I always hated dungeon selling, as the people buying it did nothing to actually earn the rewards. Legendary armor will mean absolutely nothing if any fool with X amount of gold can come along and buy it.
Why not just sell the legendaries themselves? I always hated dungeon selling, as the people buying it did nothing to actually earn the rewards. Legendary armor will mean absolutely nothing if any fool with X amount of gold can come along and buy it.
It will all be account bound on acquire.
Why would it be a shame for people to sell raid runs? If there are buyers, why should there not be sellers?
This is a good point, and why I encourage everyone not to buy runs.
My guild used to do this in WoW, we’d sell mounts, gear, achievements, ranks etc, it was amazing for us, every week we’d mail out gold to everyone in the guild, this meant no one had to farm and it served as a little perk.
Why would it be a shame for people to sell raid runs? If there are buyers, why should there not be sellers?
This is a good point, and why I encourage everyone not to buy runs.
You encourage other people to not do things because you don’t like them?
What about those other people? They may like them. And the poster underneath you seemed to have enjoyed quite a bit of success with it elsewhere.
Your objection makes no sense to me. Why do you discourage buyers from purchasing completion runs?
(edited by Sidenti.6035)
sellruns happen because you can compelete content without the intended group size, so either you can complete the raids with 9 people or the one who buys it needs to be useful
people who know the raid won’t buy it, or sell runs won’t happen or they will be extremly expensive
Not necessarily. Group does it’s usual week raid to get their weekly rewards. Then they do a run and enough to ensure immunity from kicks leave and those spots sold for a lot of gold. Raid group splits the earnings between all members, including the members that left.
i think if anet is smart they will make rewards reliant on participation, that way they can knock this on the head before it starts. fractal and dungeon selling is one thing but it would be a shame if people were able to do that with the raids
Yeah probably that.
Each boss in a wing will probably and should drop something good (or have a chance). So technically you would sell bosses and not the raid which would makes “selling raids” not so simple. People will probably “carry” the ones who pay them through the dungeon instead. Which is totally acceptable IMO.
If raids really have only ONE big reward at the end. Well GG.
Y’all know that ANet made their stance on this clear about a year ago, right?
Did you mean Gailes thread here?
https://forum-en.gw2archive.eu/forum/game/gw2/Policy-on-the-LFG-Tool/4768699
Or maybe Chris’ post further down that thread?
https://forum-en.gw2archive.eu/forum/game/dungeons/Dungeon-owner-sometimes-required/4393151
There is absolutely no evidence to support that it would.” -AnthonyOrdon
Y’all know that ANet made their stance on this clear about a year ago, right?
Did you mean Gailes thread here?
https://forum-en.gw2archive.eu/forum/game/gw2/Policy-on-the-LFG-Tool/4768699Or maybe Chris’ post further down that thread?
https://forum-en.gw2archive.eu/forum/game/dungeons/Dungeon-owner-sometimes-required/4393151
Those sound about right. Thanks! -Sid
I don’t expect to be clearing raids anytime soon myself but…..
Selling easy to do dungeons is one thing, I mean sure why not profit off of their lazyness.
But, it is another thing altogether to allow selling of the “hardest content” in the game.
They should really make a stand against this, as it does two bad things primarily:
1 – it cheapens the content.
2 – it incentivices kicking people from raids to get others in and all that annoying stuff.
It should be a simple matter of, if you want legendary armor you run the raids yourself ! PERIOD !
They should monitor this, and give offenders infractions galore, keep doing it and you shall be banned PERMANENTLY !
HATE: Jumping puzzles.
DESPISE: TIME GATES, RNG & THE TRINITY !
selling hard mode dungeon runs became a way that I stayed interested in that game way longer than I would have otherwise. I could see this as a way to keep people interested in playing raids after they maybe would have taken a break from the game. All that gold from dungeons we are all going to miss out on might as well come from other players’ pockets instead.
this
yeah 50g, are you serious? fractals lvl 50 are 20g
expect 250g+, most likely even higher if it ever happens
Didn’t they say that it was like a 10% chance of an ascended item per boss? IT sounds as though the rewards aren’t as backloaded as fractals are. If anything, it’s should probably be cheaper given that fractal 50s have a higher than 10% chance at the end than the 10%.
250 for a full run through perhaps.
If there is a guaranteed(important!) drop of a legendary armor precursor/piece whatever and the price looks reasonably to me, I would definitely buy a place. Certainly not for a piece of ascended armor or just a chance to get the legendary item.
Something tells me that people with a thick valet will have raid rewards long before more deverving but not as wealthy or short for time players, which will of course instantly nullify any idea of reward vs. effort/skill that is so loudly proclaimed by the hardcore community.
Money talks, and it is the only language a company understands all of the time.