Shiro/Glint skills from Guild Wars 1!
Shiro/Glint skills from Guild Wars 1!
in Guild Wars 2: Heart of Thorns
Posted by: DresdenAllblack.1249
Echoing Banishment was truly a kitten.
Crystal Desert
Echo Banishment can work as a elite CC similar to Icebow stun/Mesmer Polymorph.
banish-as in cover the target in a smoky dark mist aura around their model. While banished, they cant move, nor use skills and cant be damaged by enemies. Enemy’s allies can only remove the mist by cleanings the condition from them.
battle Scar is already in the game. Warrior has this as their Heal skill.
Shiro/Glint skills from Guild Wars 1!
in Guild Wars 2: Heart of Thorns
Posted by: DevilLordLaser.8619
Shiro will likely be Power DPS and movement. He’ll be the ‘mobility’ Rev Legend as Shiro was all the frack over the place when you were fighting that kittennozzle in GW1. His skills also focused a lot on sweeping AoE cleaves or multi-target flickers, but that was as much a function of him being built to engage teams of eight players by himself as anything else.
I’m thinking Riposting Shadows will be the Elite, and it’ll be that stealth-flicker-groupslaughter skill we saw Rytlock use in the reveal trailer. Battle Scars or Meditation could both be healing skills, though neither will work as advertised, especially as Meditation was a total party wipe waiting to happen in GW1. A “take reduced damage while swiftly regenerating health” might work, though.
Impossible Odds is a good choice for the upkeep skill, though a number of its functions overlap with Mallyx. I could see it being IAS rather than actual double strikes, just for the purposes of keeping the skill just a little bit under control. Alternatively, make it an Elite Upkeep, like the Demon Form thing, and don’t bother keeping it under control. Double strikes for EVERYONE.
As for Glint? likely they’ll rebuild Glint’s skills altogether. Glint’s design from GW1, from a skills/mechanics perspective, is ancient and while that fits the Rev lore-wise, I don’t really see how most of Glint’s old skills would work. There’ll be a lot of ‘Crystal [X]’ skill names for Glint, but I expect them more to fit Glint’s lore and the role she played against Kralkatorrik than her original skill patterns. I mean heck, Jalice’s skills don’t exactly reflect what he did as a GW1 NPC, which as I recall was a whole lot of bossing you around and dying during the seige section of Thunderhead Keep :p
Glint is probably going to get a cc/ healing/ mesmery hybrid theme. Shiro might gain shadowstepping skills, multi-hit attacks and life-stealing.
Mallyx put conditions on yourself.. In b4 Shiro stealing your own hp to use his skills LOL. Rebember i said it here first.
From Shiro i except low cost shadowsteps to teleport over the whole maps like these teleport hackers, life stealing, some way to increase our dps and condition transfer for a good synergy with Mallyx/Glint/Jalis to not force us to pick Ventari. “Meditation” may be similiar to Shelter. His elite was datamined and called Jade Wind – 2sec aoe stun 600 range basilisk venom effect
Glint skills doesnt look like it goes to happen, howered it desing suggest to be control oriented. Just take a look Crystal Bonds which makes slows and rip a boon or Jagged which basically reflect damage.
Telling yall, i suspect that Glint is going to be ranged dps Fire/earth ele hybrid with some mesmer thrown in.
hammer’s choice of legend.
Shiro/Glint skills from Guild Wars 1!
in Guild Wars 2: Heart of Thorns
Posted by: DresdenAllblack.1249
Glint is getting shield an earlier post stated…
Crystal Desert
Glint is getting shield an earlier post stated…
Glint elite is a burst range attack tho.