Sigils and Runes
Maybe not so much for ascended which would destroy a rune/sigil to change the stats anyway. But it would be super nice if legendary equipment could “remember” what sigils/runes have been placed into it and swap between them. Swapping stats is nice and all, but changing builds between wvw and pve often comes with needing different runes/sigils
They were just overhauled not to long ago so I would rather see them put work into other aspects of the game that have been neglected.
As for unlocking, this is really the only solution, the crafters/farmers will not be happy so maybe a compromise would be allow unlocks but make it character bound not account bound. I know a lot will want it account bound and I personally wouldnt mind it but as I said those people who make their money off crafting/farming will probably been in an uproar.
I disagree with sigil/rune unlocking for ascended or exotic equipment.
And I definitely disagree with sigil/rune unlocking for pve/wvw on a character or account bound basis. That will have a big negative impact on the economy.
I’m neutral with having some kind of rune/sigil unlocking system for legendary equipment. It would certainly make them more desirable and more convenient to use so if it exists I would use it. But not something I personally see the need to push for.
It’s a shame its not more wanted I guess. Cause to me the runes/sigils are a lot more important than the stats I. respect to being able to change them on the fly.
They won’t rework sigils and runes, hopefully just make more of them viable with roles in raids and 50+ fracs.
Crystal Desert