Simultaneous taunt and fear

Simultaneous taunt and fear

in Guild Wars 2: Heart of Thorns

Posted by: mango.9267

mango.9267

If a player is feared and taunted at the same time, which one takes priority? First application? Last application? Or does taunt take priority the same way that stun takes priority over fear?

Sorry if this has been answered before, but there are too many separate threads on taunt for me to easily sift through them.

Second Child

Simultaneous taunt and fear

in Guild Wars 2: Heart of Thorns

Posted by: MaXi.3642

MaXi.3642

as the taunt is not a condition but status effect just like stun, I think it will behave the same way, overriding the conditions and thus even fear

Simultaneous taunt and fear

in Guild Wars 2: Heart of Thorns

Posted by: Nike.2631

Nike.2631

Maybe you are rooted in place and can only use your auto-attack .

At least that adds a little value to ranged weapons.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Simultaneous taunt and fear

in Guild Wars 2: Heart of Thorns

Posted by: BrunoBRS.5178

BrunoBRS.5178

taunt is a CC.

when you apply a new CC on an already CC’d enemy, you override the previous CC. so if you knockdown a stunned enemy, the stun will “cleanse” and the enemy will be knocked down.

the same will happen if you apply taunt during a fear, or fear during a taunt.

LegendaryMythril/Zihark Darshell

Simultaneous taunt and fear

in Guild Wars 2: Heart of Thorns

Posted by: Atherakhia.4086

Atherakhia.4086

taunt is a CC.

when you apply a new CC on an already CC’d enemy, you override the previous CC. so if you knockdown a stunned enemy, the stun will “cleanse” and the enemy will be knocked down.

the same will happen if you apply taunt during a fear, or fear during a taunt.

I’m not sure that’s exactly right. I’ve feared stunned opponents and they didn’t run until stun ended. I’ve feared knocked down foes and they run immediately. Immobilize also overrides fear as I know for certain I can’t fear people out of immob.

There’s probably some hiarchy in place and certain effects have higher priority. I imagine if this is the case, Taunt would have a higher priority than everything but stun and immobilize and be just above fear in the list.

Simultaneous taunt and fear

in Guild Wars 2: Heart of Thorns

Posted by: BrunoBRS.5178

BrunoBRS.5178

taunt is a CC.

when you apply a new CC on an already CC’d enemy, you override the previous CC. so if you knockdown a stunned enemy, the stun will “cleanse” and the enemy will be knocked down.

the same will happen if you apply taunt during a fear, or fear during a taunt.

I’m not sure that’s exactly right. I’ve feared stunned opponents and they didn’t run until stun ended. I’ve feared knocked down foes and they run immediately. Immobilize also overrides fear as I know for certain I can’t fear people out of immob.

There’s probably some hiarchy in place and certain effects have higher priority. I imagine if this is the case, Taunt would have a higher priority than everything but stun and immobilize and be just above fear in the list.

immobilize is a condition though, and so is fear, to an extent. but with hard CC like stuns, knockbacks, and now taunts, the application of a new one overrides the old one. i’d imagine whichever one of the two comes second will override the previous one though.

LegendaryMythril/Zihark Darshell