Since there is no new weapons...

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

Can we get some new weapons reskinned in the current weapon sets?

Example,

  • Greataxe- a skin for a Greatsword.
  • Crossbows- A skin for a rifle.
  • Fist- Dagger’s skin
  • Spear/Trident- Staff(In case warriors get melee staff)

Advantage:

  • I don’t need to wait another 2 years for an expansion that might have new weapons.
  • Completely easier. No need to make 500 new skins for it.
  • No balancing involved.
  • Slingshot shows that new weapon skins can work.
  • Some weapons shows that changing the sounds can work.
  • More customization
  • Is enough for forgiveness for lack of new weapons.

Disadvantages:

  • No new skills.
  • Seals the fate that there will never be any new weapons. I don’t see any future for new weapons anyways.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Ralanost.8913

Ralanost.8913

Did you miss the part where each specialization will open up a weapon for a class that they couldn’t use before?

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

Did you miss the part where each specialization will open up a weapon for a class that they couldn’t use before?

Did you miss the part where they won’t add new weapons? They won’t add spears, great axes, fist, crossbow, etc.

You probably misinterpreted it. Specialization won’t let me use spears on land, it lets me use a staff for a ranger.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Ralanost.8913

Ralanost.8913

Did you miss the part where each specialization will open up a weapon for a class that they couldn’t use before?

Did you miss the part where they won’t add new weapons? They won’t add spears, great axes, fist, crossbow, etc.

You probably misinterpreted it. Specialization won’t let me use spears on land, it lets me use a staff for a ranger.

And you will have new skills based on the staff. I know fully well what they plan. I would prefer they actually add those weapons in instead of the stopgap you are suggesting. I would prefer greataxes in game instead of a hammer with the greataxe skin.

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Healix.5819

Healix.5819

If they added new weapon types, they wouldn’t need to create level 1-79 skins if that weapon can only be used by a specialization that can only be gained at 80. It would however create more work when creating future skin sets.

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Regh.8649

Regh.8649

  • Seals the fate that there will never be any new weapons. I don’t see any future for new weapons anyways.

I just don´t agree with this last sentence, but I get what you mean… we have a slingshot skin for the shortbow right?

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: NoxInfernus.2361

NoxInfernus.2361

I agree with OP, 100%
There may need to be a small amount of work done, beyond the art design, but precedents have been set.
I’m referring to new audio to fit the skin – for example, it would sound wrong to have a crossbow sound like a rifle. The precedents I mentioned can be seen in such example items as the aforementioned sling shot skin, or Scarlet’s kiss and Predator rifles, or the “roar” of the new Red Lion War horn skins (to name a few).

EDIT – One more thing. I regularly carry around my Executioner’s axe while lamenting how I wished it were a ‘real weapon’, and not a Toy.
If Anet took that design and made it available as a skin to be placed over a Hammer, you darn right I would use it (Gem store idea maybe?…please?)

(edited by NoxInfernus.2361)

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: penelopehannibal.8947

penelopehannibal.8947

There are enough weapons as there are in my opinion. We don’t need to over-haul the current weapon choices – Especially for the weapon master that is Warrior! It’d just be another clutter and no guarantee people would use them anyway.

Blood & Merlot [Wine]

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Sankekur.9182

Sankekur.9182

I really like this idea.

I take the whole “they can’t add new things because it qould take too long to ballance” with a bitter taste. sure, it is work, but it was way more work in gw 1, and they managed that quite well with some minor exceptions.

so, seeing as they simply don’t want to spend more time balancing things, adding skins that create an illusion of being something else, like the christmas slingshot are the way to go.
The dreamthistle hammer is one of my favourite skins, because the edge is so thin that it might be an axe.

So more skins like that would be great. Some whip like skins for daggers, greataxes for hammers or greatswords, and more interesting stuff i cant think of atm. would be great.

if the dreamthistle weapons wouldn’t be at 800g , i’d have bought one ages ago

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Electro.4173

Electro.4173

Personally, I’d rather have them “save” those weapon types in hopes of actual new weapons getting added than “waste” them on skins now.

They’re introducing a lot of core systems in HoT it would seem, which is probably one reason they aren’t too keen on introducing brand new weapons at the same time. If they have less of that sort of thing to worry about for future expansions, then maybe they can focus on new weapons there.

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Argon.1563

Argon.1563

My only real request is a dagger with a physical blade. While I loved Incinerator to death, it always bugged me because it never suited any other dagger users besides Elementalist, and even then, it only suits it 25% of the time, when its in Fire attunement.

and no joke weapons. All the joke weapons are terrible, and ill never make them.

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

  • Seals the fate that there will never be any new weapons. I don’t see any future for new weapons anyways.

I just don´t agree with this last sentence, but I get what you mean… we have a slingshot skin for the shortbow right?

Slingshot is a shortbow skin, not a new weapon.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

Did you miss the part where each specialization will open up a weapon for a class that they couldn’t use before?

Did you miss the part where they won’t add new weapons? They won’t add spears, great axes, fist, crossbow, etc.

You probably misinterpreted it. Specialization won’t let me use spears on land, it lets me use a staff for a ranger.

And you will have new skills based on the staff. I know fully well what they plan. I would prefer they actually add those weapons in instead of the stopgap you are suggesting. I would prefer greataxes in game instead of a hammer with the greataxe skin.

Which is what I don’t care about. I want to use spear on land.

This ‘stopgap’ is more realistic than what you are waiting for. If ANet wanted to add more weapons, they would have done so in this expansion.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

I really like this idea.

I take the whole “they can’t add new things because it qould take too long to ballance” with a bitter taste. sure, it is work, but it was way more work in gw 1, and they managed that quite well with some minor exceptions.

so, seeing as they simply don’t want to spend more time balancing things, adding skins that create an illusion of being something else, like the christmas slingshot are the way to go.
The dreamthistle hammer is one of my favourite skins, because the edge is so thin that it might be an axe.

So more skins like that would be great. Some whip like skins for daggers, greataxes for hammers or greatswords, and more interesting stuff i cant think of atm. would be great.

if the dreamthistle weapons wouldn’t be at 800g , i’d have bought one ages ago

I see whips being a sword skin rather than daggers because of animation.

My sword wielding ranger is gonna look funny as he aggressively whips the enemy.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: DanteZero.9736

DanteZero.9736

I wouldn’t mind having a staff skin based on the tormented spear. Personally, it’s one of the few spear skins I enjoy but I never got to use in GW1 and GW2.

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Knighthonor.4061

Knighthonor.4061

Whip skin for Daggers would look weird on Thieves that dual wield daggers…

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Firezzzz.1836

Firezzzz.1836

I would enjoy new skins on these kind of weapons.

As for the rest of your posts, you need to take into account that these weapons on different classes result in an entire new skillset for that weapon (an engineer using hammer won’t play the same as a warrior using hammer) so with 9 specializations we get 45 new skills in total.

Drohakin ~ Blacktide

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: runeblade.7514

runeblade.7514

As for the rest of your posts, you need to take into account that these weapons on different classes result in an entire new skillset for that weapon (an engineer using hammer won’t play the same as a warrior using hammer) so with 9 specializations we get 45 new skills in total.

It belongs in a different thread then.

My suggestion isn’t about specialization. It is about adding weapons that weren’t in the game in a realistic way.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Since there is no new weapons...

in Guild Wars 2: Heart of Thorns

Posted by: Firezzzz.1836

Firezzzz.1836

I misread your post the first time. I was thinking you argued for the introduction of new weapons while you actually tried to get some cool skins.
However my point still stands actually to reinforce your idea that new weapons aren’t the only way we can get more skills and these skins should be in the game already or atleast be introduced with the xpac.

Drohakin ~ Blacktide