Solo Unfriendly

Solo Unfriendly

in Guild Wars 2: Heart of Thorns

Posted by: Wyndsong.9087

Wyndsong.9087

For all those who are about to point out MMO means massively MULTIPLAYER, yes I get it, but you know darn well there are a lot of us solo types out there. GW2 has always been one of the most casual solo friendly games on the market. That’s why I like it. I’m not averse to grouping up, but I don’t feel like it should be required to play open world content.

This brings me to HoT. I love the zones. They’re beautiful, and despite my usual issues with navigating, I can get around okay. But it’s hard to complete events with just a handful of people. And don’t get me started on the hero points. I can’t think of any other hero challenges in the game that require a group. Why change it now?

And what happens if you’re stuck on a low populated map? You can’t get anything accomplished. This is the same issue in SW. It’s only going to get worse, not better. I’m working on the story with my ranger first. I’d rather play my mesmer, whom I love, but ranger is the easiest to solo. I dread doing this content on my mesmer.

I understand people want harder content, but let’s try to find a happy medium. I felt like SW was a good standard. It was harder but there were things people could do with even one or two people (escorts, for example.)

I just hope Anet makes some adjustments or I fear they’re going to lose a large chunk of their audience.

Solo Unfriendly

in Guild Wars 2: Heart of Thorns

Posted by: ShaelynSnow.2395

ShaelynSnow.2395

Its not even duo friendly when it comes to doing a HP challenge and it’s a Champ! Me and hubby have played this game since the beginning together and had no problem. We can barely complete the new maps…