Specialization Weapon Idea: All 9 Professions
in Guild Wars 2: Heart of Thorns
Posted by: Agile Sound.7516
So this is my general speculation on how I think each specialization weapon could be chosen for all nine professions simultaneously by placing each profession in a row in a specific order based upon the weapon usability of the current eight professions and the determination of the weapon sets that will be available for the future ninth, the Revenant.
Factors
- The details provided us in the Heart of Thorns trailer and the Living Story S2 about the revealed four weapon specializations the Necromancers Great Sword Engineers Hammer Mesmer’s Shield and Ranger’s Staff.
- It has been stated that each profession will be given a “new weapon” assuming their referring to a weapon that has never been used by that profession before for example: the pistol wouldn’t be a candidate as a specialization for the Mesmer, because it’s already slotted as a weapon set for their off-hand.
- There are a grand total of 19 weapons in the game 4 have been revealed leaving 15 weapon usability sets; 12 if you choose not to include the trident spear and harpoon gun. Meaning 10 or 7 weapons will not be specialized.
- Each Profession, except for the Engineer due to its limited number of weapon sets, must be in a specific order whereby two professions must have the same weapon, whether it’s main-hand or off-hand, with the specialization Profession being placed in between the two.
Example: _Elementalist <Dagger> Warrior <Dagger> Thief
So here is a vertical list I have been able to make following the first three factors with the fourth being how each specialization weapon can be chosen.
Elementalist: Sword, Axe, Warhorn, Harpoon gun, Longbow, or Spear considering that both the Ranger; at the bottom of list, and Warrior are capable of wielding them. The sword being the most sought after out of the six, however the spear would also if its land based.
• Ranger <Sword? Spear? > Elementalist <Sword? Spear?> Warrior
Warrior: Dagger, considering that both the Elementalist and Thief are capable of wielding them.
• Elementalist <Dagger> Warrior <Dagger> Thief
Thief: Rifle, considering that both the Engineer and Warrior are capable of wielding them. This one was also the hardest to place.
• Warrior <Rifle > Thief <Rifle > Engineer
Engineer: Hammer, the placement may seemed forced, but I’m willing to state that it has to involve the engineer having the least amount of weapon sets of any profession being three.
Guardian: Pistol, considering that both the Engineer and Mesmer are capable of wielding them.
• Engineer <Pistol > Guardian <Pistol > Mesmer
Mesmer: Shield, if it becomes the Revenant‘s future weapon, the Guardian is capable of wielding one.
• Guardian <Shield > Mesmer <Shield > Revenant?
Revenant: Focus, Scepter, Spear, or Trident based upon the Mesmer and Necromancer professions. You’ll just have to make a guess out of these three I’m not very sure of the trident but I added it anyway.
• Mesmer <Focus? Scepter? Spear? > Revenant < Focus? Scepter? Spear? > Necromancer
Necromancer: Great Sword, if it becomes the Revenant‘s future weapon, the Ranger is capable of wielding one.
• Revenant? <Greatsword > Necromancer <Greatsword > Ranger
Ranger: Staff, considering that both the Necromancer and Elementalist are capable of wielding them.
• Necromancer <Staff> Ranger<Staff > Elementalist
Full list depicted horizontally:
Warrior <Dagger/Rifle> Thief <Rifle/Hammer> Engineer <Hammer/Pistol> Guardian <Pistol/Shield> Mesmer <Shield/4 Possibilities > Revenant < 4 Possibilities/Greatsword > Necromancer <Greatsword /Staff> Ranger < Staff/6 Possibilities > Elementalist <6 Possibilities /Dagger> Warrior: repeated
Also here is my speculation of the Revenants weapon sets based upon the factors above, just an opinion though.
Revenant Weapon Sets:
One-Hand:
Sword
Off-Hand:
Dagger
Sword?
Shield
Two-Hand:
Staff
Greatsword?
Underwater:
Spear?
Trident?
So what do you think?