Specialization balance.

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Sagat.3285

Sagat.3285

When making the specialisation please lock other traits and skill for the sake balance, do not just replace a trait line with another or it will have same balance issues we currently have. Since we can swap out of combat in between it wouldn’t have negative effects.

Balance in GW2 is unfixable due to the number of choices,don’t make same mistake. Traits and skills are avoided or abused because of it,classes are held back, more than 2 years of it and now a solution has arrived don’t mess up,lock them. It will bring profit and health to the game, just telling you in advance . Once in a life chance, I am not a veteran but I don’t to endure the current state of balance.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Nike.2631

Nike.2631

You declare “Balance in GW2 is unfixable” and then want them to follow your guidance on ‘doing it right’.

Laughable.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Abdulaziz.1496

Abdulaziz.1496

How is it “unbalanced” ?
if you’re talking about duels, then that means nothing because we don’t have official dueling servers and you can always run away if you feel overwhelmed.

in any game or anything, certain builds\classes\strategies will beat certain builds\classes\strategies. You just have to deal with it.

all classes have their strengths and weaknesses

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Sagat.3285

Sagat.3285

You declare “Balance in GW2 is unfixable” and then want them to follow your guidance on ‘doing it right’.

Laughable.

Not my way If I ever created an mmo it wouldn’t be like GW2. Are you implying the game was and is balanced or just don’t care or don’t know how to fix it?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Sagat.3285

Sagat.3285

How is it “unbalanced” ?
if you’re talking about duels, then that means nothing because we don’t have official dueling servers and you can always run away if you feel overwhelmed.

in any game or anything, certain builds\classes\strategies will beat certain builds\classes\strategies. You just have to deal with it.

all classes have their strengths and weaknesses

Are you saying all patches were unnecessary and we need to revert back to beta?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Abdulaziz.1496

Abdulaziz.1496

How is it “unbalanced” ?
if you’re talking about duels, then that means nothing because we don’t have official dueling servers and you can always run away if you feel overwhelmed.

in any game or anything, certain builds\classes\strategies will beat certain builds\classes\strategies. You just have to deal with it.

all classes have their strengths and weaknesses

Are you saying all patches were unnecessary and we need to revert back to beta?

most of these “balancing” patches were actually fixing existing skills that wasn’t functioning the way they should, or give some skills more usability because no one is using them and anet wants people to use different builds.

And in some cases some skills were very powerful and needed a nerf.

Even these classes with some OP skills can easily lose to other classes that counters them.

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: Sagat.3285

Sagat.3285

How is it “unbalanced” ?
if you’re talking about duels, then that means nothing because we don’t have official dueling servers and you can always run away if you feel overwhelmed.

in any game or anything, certain builds\classes\strategies will beat certain builds\classes\strategies. You just have to deal with it.

all classes have their strengths and weaknesses

Are you saying all patches were unnecessary and we need to revert back to beta?

most of these “balancing” patches were actually fixing existing skills that wasn’t functioning the way they should, or give some skills more usability because no one is using them and anet wants people to use different builds.

And in some cases some skills were very powerful and needed a nerf.

Even these classes with some OP skills can easily lose to other classes that counters them.

How is turning out so far? I don’t see people running around with corrupt necro due to celes despite necro countering engi, they cry nerf then patch just happen now we got eles saying they nerf the set instead of real issue. The balance routine is not frequent or accurate enough. There is always the “if you like it just play it” but no ones like it.

I’m only proposing to connect each specialisation with a specific playstyle and aspects based on it. No stats not going with this,no filler trait, no I must relly on this or that. I am aware of class weakness but I rather win due to skill rather than spec , it may impossible but I hope one day an mmo has real pvp and not class vs class.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Specialization balance.

in Guild Wars 2: Heart of Thorns

Posted by: A Massive Headache.1879

A Massive Headache.1879

the game isn’t unbalanced to the point it’s too bad; however, pvp tankier options usually thrive, whether it’s the ability to perpetually keep health up or enough cc to keep them off point. Pve, attack damage greatly outranked condi, positioning is usually more important than cc, and support really isn’t needed outside of might stacking and stab from time to time.