Specialization: my thought

Specialization: my thought

in Guild Wars 2: Heart of Thorns

Posted by: Lian Olsam.9541

Lian Olsam.9541

i’m pretty sure the expansion is already done, but i’d like to wrote my thought about it

i’m writing about new dungeons/raids role (no isnt about trinity dont worry )

i hope this specialization will bring a powerfull and more focussed stuff on classes, so every build can help the party in different way, w/o a condi/boon spam like now we have… for exaple now the condi build isnt available for dungeon (except solo) because of stack limit and condi spam from everywhere, so i hope to see the new weapon/abilities have less spamming boons/conditions, but more focussed and powerfull

for example:

immagine if in the new content u cant apply some condition (bleeding, poison, torment etc etc) if u dont have more than XXX condi dmg, you will be able to have one conditiomancer in your party, and with some new traits/specialization, you can became the master of condition, applying to enemies and provide to cleanse your teamate…. so you will be a good dps DoT and u can support your party

immagine you cant share boon with team mates if u dont take the trait/ability allow you to do that, but if u take it you will be more powerfull than now you do… (the boonmancer? xD )

immagine to choose to be just stronger, you will cant be “conditiomancer” or “boonmancer” but your dmg will be incredibly higher

immagine to choose to be….

….everything you want…. just more focussed on a specialization w/o boon/condition spam….

more option will be avalaible, more fun we will have